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3/27/2015 5:36:56 PM
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I'm adding my feedback response here as well: This is the first time I'm posting or felt the need to post and I've been in game since beta. I've been deleting shaders, emblems and ships that I want to keep, because I don't have the space. I was hoping they'd at least split up general and have different sections for shaders, emblems, and ships. I've only been saving armour for my main, because I don't have the space for my alts armour. If you look at my vault now, it has space but if I tossed in armour from my other characters I wouldn't have the space to do so. Instead, I've been deleting things I don't want to. I've been storing stuff on my characters so I have to manage loot in the middle of shooting things because I often have 1 slot left for a given item. The amount of additional weapon slots are in the right direction but 4 for armour and 4 for general isn't even laughable. It's an insult. Especially with how they came up with how to distribute the slots. It's been a problem for so long that people are compensating for the insufficiency thus compromising the data they used to reach this conclusion. A better solution for their item display limit is to make use of the 3 vault "towers" in the Tower. Have 1 for weapons, 1 for armour, and 1 for general. Each with 84 slots (24+36+24) per the update preview. Heck, even the current limit of 60 per vault tower would be good. That way we all get a usable amount of space, for everything, and thier viewable limit is taken into consideration.
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