[b]UPDATES 1-3, with TLDR/SUMMARY[/b] located at the bottom of the page.
Bungie,
Thank you! Thank you for hearing us, and giving us an increase in the vault space. Thank you for also giving us some details, statistics, and insights into how things look from your end. It is very helpful to us. We appreciate the detailed answer to our questions regarding the vault space. Hopefully you realize your work is not done.
I have spent a lot of time reading the feedback from the community regarding this matter. Many of your most loyal customers, your most invested fans, the most hard-core players, feel this increase is underwhelming. We feel this is not nearly enough to accommodate all the game has to offer currently, and especially not enough when future DLC is released. When HoW drops, we will be right back in the pain that we are currently feeling.
[i]"JH: Very few people have completely full Vaults, but a lot of endgame players are bumping up against the limits. For example, 21% of players who are level 30+ have 4 or fewer free spaces in their weapon Vaults right now. The armor and general sections are slightly less full for most people, but not by much. Even at lower levels, there’s a small but measurable fraction of players under level 20 who have full Vaults. You could charitably think of them as “collectors” or uncharitably label them as “packrats,” but some people just flat out like holding onto their stuff."[/i]
The reason why our vaults are not full is because we have 3 characters full of stuff. We need the vault space in order to move things between our characters, that's why it's not completely packed full at the moment. A full vault doesn't give us the flexibility we need, so we leave some space open. Even then, the limited amount of gear that we have now is simply because we've been breaking down many duplicates that we would otherwise have wished to keep. The numbers that you're seeing, is a stripped down version of what many of us would like to keep, but are currently unable to because of the restrictive space. [b]Are you looking at the statistics of how many items we had to dismantle in order to keep it down to those 4 empty spaces in the vault? [/b] What about the number of players using the Postmaster as extra storage space? For those players who like to hold on to their stuff, I don't see why that's a bad thing. If players want to have 3 copies of each exotic so they don't have to constantly switch between players, then the game should allow for that. Even if many people don't want to invest the time required to do that, lots of us do. Let us play your game as much as we want. The current restrictions do not allow your most loyal fans the breathing room they need.
[i]"Different players have different needs, but our goal was to find a solution that could deliver more Vault space to the greatest number of people in the short term. Our challenge was to provide an increase in storage that fit within the memory constraints that limit how many items can be displayed on one screen."[/i]
Why does the Vault Space need to be limited to only one screen? There have been numerous posts in the forums suggesting the idea of having multiple screens in the vault, why have those been ignored? I agree you definitely need to address the most people in the shortest amount of time (7 months is short?) but don't ignore the top 21% of your loyal fans. We have needs too. :)
[i]"We know there are a bunch of players in the world who don’t have enough space for Armor and General items. We’ll have a solution for you in the future."[/i]
In my earlier thread about our "1st World Problems", (https://www.bungie.net/en/Forum/Post/87629716/0/0) I asked for some temporary relief while you find a better long-term solution that will work with the current boundaries and constraints you are dealing with. I feel this qualifies as a [b][u]temporary solution[/u][/b]. Thank you! Now keep going, please. :) I'm very happy to hear that you agree this isn't enough.
[i]"In the case of the Vault expansion, it became clear that we would be pushing very limited memory constraints on older generation hardware. We had a choice: leave the Vault as-is, or find some kind of compromise to enable it safely. We weighed the options, with player feedback in mind, and decided to move forward with the expansion by disabling the item comparison feature within the Vault on PlayStation 3 and Xbox 360. Item comparison will continue to function within the Vault on PlayStation 4 and Xbox One, and in all other contexts on all platforms."[/i]
I found this to be particularly helpful in understanding why this has taken so long to implement. It sounds to me like you are running up against the boundaries of what is possible on the older platforms. If this is true, what hope does the future hold? Would giving the vault multiple screens push past those boundaries? In any case, thank you for giving us some idea of what challenges you are running up against, this helps us give you better feedback if we understand what is within the realm of possibility, and what isn't.
[i]"We may not be making you as rich as Charlemagne, but those of you who have Vaults that are bursting at the seams with sweet loot are in for some relief. Stand by, because Update 1.1.2 arrives in April. As for what the future holds for Vaults, only a time traveler would know for sure."[/i]
Thank you for the temporary relief, it is appreciated. Very much. Please understand, this isn't nearly enough. Not by a long shot. I don't know the exact numbers, but there are way more unique items in the game than there are spaces between the vault, and 3 characters. If your most loyal players, your biggest fans, the cream of the crop, if they want to keep 3 copies of every exotic, every legendary from each raid, every legendary from the Iron Banner, and even some of their other favorite random Legendaries, as well as keep multiple stacks of consumables and other currency/materials, then this game needs to be able to accommodate that, or you will continue to lose your very best players, and be left with nothing but fair-weather fans, and medocrity. The reason why the community is so heated about this is because WE LOVE THIS GAME! We love what Destiny is, and have high hopes for what it can become. Right now, I feel like a disappointed parent, seeing how much potential my child has, knowing he is woefully underperforming his potential.
[b]REQUEST TO THE COMMUNITY[/b]: I know you're pissed. We all are. This is the most disappointing news we've received in a long time. But please, try to keep things positive and helpful. Don't turn this into a flame war on Bungie, that's not helpful, not constructive. Thanks!
If you agree with this post, please [b]Like[/b] and Comment. Keep bumping and trending!
[b]UPDATE 1:[/b] Here is a fantastic idea: http://imgur.com/a/K2Yqk#0
[b]UPDATE 2:[/b] Here is a summary of all of the ideas suggested by the community. Bungie, please review these and get back to us with your plan.
* By far, the best solution: http://imgur.com/a/K2Yqk#0 Not only is what we want, but this is also what the game needs. This will definitely put this issue to rest once and for all.
* If single screen gives legacy support issues, then break up the vault into multiple screens. If 60 can safely be displayed, give us 60 primary weapons, 60 special weapons, 60 heavy weapons, 60 helmets, 60 gauntlets, 60 chest, 60 legs, 60 consumables, 60 materials, 60 shaders, 60 ships, etc. Break them out into tabs so it's not all on one screen.
* Give us an [u]online only[/u] vault. Make it accessible only by the companion app, or by bungie.net - that would also remove legacy conerns.
* Break out the vault into the 3 different consoles in the tower where the vault currently sits. Have each tower be a different category. This would also be a temporary fix until you can implement a permanent vault fix.
* Remove stack limits on General items such as 20 for ammo synths, 200 for planetary materials, etc.
* Put an additional vault in the Reef when the new social space goes live.
* Allow the vendors to sell bags that can hold multiple items, but be stored in one inventory square.
* Make adjustments to materials - see this thread: https://www.bungie.net/en/Forum/Post/112786601/0/0
* Give each character their own individual vault in addition to the shared vault for all 3 characters.
* Above all, please don't wait another 7 months to address this again. A game based entirely around loot should not force it's most loyal players to dismantle the majority of the loot we'd like to keep. That makes this entire grind pointless.
Community, did I miss anything?
Bungie, we hope you find these solutions helpful. [b][u]Please communicate with us.[/u][/b] Thank you!
[b]UPDATE 3:[/b] Here is my vault: http://imgur.com/JvL273l This is pre-HoW. My characters are full as well.
[b]TLDR/SUMMARY:[/b]
1. Thank you for the upcoming vault increase!
2. The increase is not enough to accommodate all the game currently has to offer. Especially not after new DLC.
3. We don't have full vaults because we need empty spaces to properly use the vault. Re-evaluate this need. It does exist.
4. We are being forced to dismantle most of the loot we find. (in a game based entirely around loot, makes it frustrating)
5. Don't limit the vault to 1 screen. Will that work with last gen consoles?
6. 1.1.2 Update is only a temporary band-aid for a bullet-hole sized problem.
7. We love this game! We are excited to see what it can become!
8. The vault space concept that will put this issue to rest once and for all: http://imgur.com/a/K2Yqk#0
9. Other ideas mentioned by the community.
10. Picture of current player's vault.
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Even if it is not exactly like the way the vault is now, even if it is some simple checklist where we can hoard all the stuff.
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Bump. Let's have it bungie. This deserves to be addressed in some manor
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It's backward. They add a few spaces, scrap 1 consumable,the. Add [b]7![/b] as well as all the new gear and weps. I'm starting to think that bungee don't actually think about anything they do anymore.
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Bungie, when are you going to address this vault space again? Do I need to start another trending thread to be heard? Will you at least reply, and acknowledge that the vault space is inadequate, and that you're planning a revamp of the vault space in a future update?
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Bump x1000
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Bump × 1,000,000,000,000
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More! More! More! Please
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I had Bungie Pro. I'd buy Vault Pro if they'd sell it to me.
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Signed.
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Signed.
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Thanks to xEMIx Korgano, I would like to share my topic for expanding the storage space in a unique way to supplement the limited vault. My idea is similar to one of the ideas in UPDATE 2. [b]The Vault + Cloud:[/b] https://www.bungie.net/en/Forum/Post/127343871 We should have the option to store items in something new: The Cloud. With access to the computer or Destiny app, players should be able to transfer any items from their characters or The Vault and store them into The Cloud. The Cloud would be a new storage space similar to The Vault, and exclusively accessed via Bungie.net or Destiny app. The Cloud would have more space available than what is currently provided to us in The Vault. Please bump and like this post and my topic, if you would like this to be a thing. Thank you again to xEMIx Korgano for making this comprehensive topic about The Vault.
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I believe vault space is limited because the data is stored on THEIR servers. I know data storage is fairly inexpensive these days, but doubling or tripling vault space over 10 million people adds up to a pretty hefty penny. My 2¢
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Feeling the vault pain... does anyone know or has anyone from Bungie said if this is even possible?? " UPDATE 1: Here is a fantastic idea: http://imgur.com/a/K2Yqk#0 " Seems like that would fix everything
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Love the vault concept why can they not do this
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Bump Need more vault space
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Edited by DeusDominus: 6/7/2015 3:27:52 AMOne thing that should be added is the way cosmetic items are treated. As of right now vehicle's, emblems and shaders as well as consumables occupy the same vault category. Class items which are also cosmetic are treated as armor and are placed along side actual functioning armor. By removing these from the normal vault and placing them in a separate vault memory constraints become less of an issue. Suggested solution. Create a new vault in the tower hangar specifically for vehicle's and only vehicles with two frames on the display one for sparrows and one for jump ships. The node players interact with can be placed in a multitude of locations within the hangar. Cosmetic storage can be located near the the cosmetic vendor with three separate frames for class items, shaders and emblems similar to the three frame system we have now in our current vaults. Further more consumables could also be moved to a separate vault node. Is there an issue with losing items during such a large update ? Well then let the players move the items into the new vaults themselves I wouldn't mind and I'm sure many of us wouldn't either. This would should take some of the stress off the primary vaults and should allow for more spaces to be added to our core vault for weapons and armour. And as always may RNGesus roll ever in your favor. [i]Deus[/i] Edit:forgot to add materials to the misc category that everything seems to go into.
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