Don't mind helping others. But this .....
4 exaple.
A strike playlist with a random fire team of 3. While 2 FTmembers are doing the strike as they sould and 1FTmember is;
- afther 2 zones are clear still not pressent.
- runs a head till the end and stays idol in a corner over there.
- goes down and stays down even if 30 sec respown delay has past (5 min ago).
- revived several times just to go down on the same spot again and again.
- keeps runnig to an enemey to give them a "dance attack" and go down 4 enemeys feet.
- and so on...
Evry one in destiny has seen this. And i think there should be a way to kick those players out of the strike.
Becaus the most frustrating part of it all is when that FTmember gets the best reward at the end.
There sould be a 2 player vote to kick, and make room 4 an other member (that hoopfully doesn't do the same).
The "kick" doesn't have to be an instant effect. A warning in screen like "guardians need your help" (or somthing else) and have a count down pressent "30 sec idol (or so)" 5 sec and still in the same position (dead doesnt count if respawn count down or restriction is active)> timer starts and when it hits 0 they get kick to orbit.
This should be a option for players becaus the option "report player" doesn't help the FireTeam at the moment they need it to help.
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Agreed. .. had a hunter stealthing in a corner of the activation room as I tried duoing the end of the Dust Palace strike. .. after he did the sane thing the rest of the strike and I was almost out of ammo. ..