I have been playing destiny for a long time now, ( still no g-horn ;3 ) and I have always wondered " these supers are amazing, but what could make them better?" So than I came up with the idea of ULTIMATES!
ULTIMATES are like supers, but they are better. You may be thinking to yourself " This is going to be OP as hell" but hear me out.
Ultimates: they charge up the same way supers do but your super has to be charged first, once your super is full your ultimate will begin to charge, but it will charge 3x as slower as your super would charge up. ( Intellect can still speed up the time! ).
The ultimate meters color will charge up in gray but once full it will become lighting blue! once you are charged up to your ultimate you will have NO super energy left, also if you have your super charged and you ultimate half way charged and use your super you will not have half of a super bar left, you will loose all your energy! This is to prevent OP abuse plus ULTIMATES require patience and kills ( obviously. ;3 ).
Before you comment " No, crucible is already broken with supers alone! NO MORE! " just wait until
The end ;) Also ultimates are activated by holding the r1 + l1 vise versa for xbox down for a period of 3 seconds, and supers are just a quick tap of both as normal ;3
Now it's time for the actual ULTIMATES!!! ( this part of the text will be more organized. ;3 )
Hunter
BladeDancer
- Ultimate: Arc Sword -
With this stunning BladeDancer ultimate you will become the ultimate swordsman ( get it "ultimate" ) this ultimate functions the same way the regular super for the BladeDancer in a third person view, but instead of a arc dagger, it's an arc sword!
- You move twice as fast on foot!
- You can slash twice as fast as you regularly would!!!
- Slashes in the air are now blinks instead of dashes!
- Pressing the heavy attack button ( ps4 = R2, Xb1 = RT ) cause a small dash forward that disintegrates enemies that are in the way!
Gunslinger
- Ultimate: Golden Revolver -
With this amazing Gunslinger ultimate you will become the true cowboy of destiny! Same third person view, but the golden guns model is more western old style looking, but still golden and flaming! Instead of just pulling out the gun from thin air, you wi now take the gun from your waist and spin it around your fingers ( the animation for the last word ).
- With this golden revolver you able to fire in full auto mode to display your true skills as a huntsman!
- You will only have 5 shots so make sure you use them wisely!!!
- Killing enemies with precision damage will cause the target to combust, causing any other target that is within the vicinity to combust as well ( may cause a chain reaction up to 3 explosions, after that, any enemy within the vicinity will take minimal damage and burn.
- a shot from a golden revolver is equivalent to half the damage of a golden gun shot to body shots, but is still a 1 shot to the precision area!
Warlock
VoidWalker
- Ultimate: Nova Shards -
You may be able to throw nova bombs of void goodness, but you control the void! with this ultimate you will be able to direct all of your void energy into one single hand and blast a rain of void shards from the palm of your void hand at your enemies!
- with your void power you will rain explosive shards of pure void at your enemies!
- The turret of shards being emitted from your hand will last only for 3 seconds!
- while blasting your enemies with shards, every enemy that gets hit will begin to move a lot slower.
- once your 3 seconds are up every shard that is stuck to a enemy will explode, causing enemies that have been stuck with the shards to take significant damage, but enemies that are in the vicinity of the small explosions will take a reasonable amount of damage!
Sunsinger
- Ultimate: Radiance Of The Sun -
You praise the sun! You were born from the sun! Burn your enemies to the ground with this ultimate! Make the darkness fear the power of the sun!
- When Radiance of the sun is activated all abilities ( grenades and melee ) are ready at all times!
- All team mates within the vicinity of your flaming glory will receive shields ( equivalent to flame shield ) and all cool downs are sped up insanely quickly! ( grenades and melee only, so no super or ultimate spamming ;3).
- Grenades and melee attacks are now more deadlier than ever, solar grenades are now twice as bigger (only two are allowed to be out before the last one is wiped from existence to prevent ultimate spam), fire bolt grenades now act as turrets and hit any enemy that comes into the vicinity ( only two are allowed to be out a time, hits up to 3 enemies before disappearing ), Fusion grenades now split up into 3 mini aggressive tracking fusion grenades!
Titan
Defender
- Ultimate: Ward of Light -
You will go to any extent, and take any risk to insure that your teammates, your friends, your fire team is safe from the darkness! With this super you will show the darkness that the void, isn't always as dark as it may sound.
- Protect your team! once ward of light is activated you will create a dome of light ( the dome of light is 2.5x larger than the ward of dawn ).
- When inside the ward of light all Guardians will receive Enlightenment ( enlightenment = armor of light x2, weapons of light x2.).
- Guardians inside of the Ward Of Light may shoot enemies on the outside, but once a guardian leaves the ward of light, he may not re-enter.
- Ward of light lasts as long as ward of dawn with bastion.
- Once the ward of light is depleted, the Titan who gave everything to protect his team, his friends, his fire team has now lost all of his strength and will have weight of darkness x10 for 5 seconds.
Striker
- Ultimate: Son of Havoc -
With this ultimate you will show the darkness what true destruction is, reign havoc over the darkness and show them the true power of Arc!
- once Son of Havoc is activated you will watch as your arms and legs ( in third person) become pure arc.
- with your light attack ( melee button ) you will reign blows of arc at your enemies causing them to disintegrate.
- Your heavy attack ( grenade button) will cause you to tackle forward ( like shoulder charge except you are running like a tackle ) giving massive damage to anything in your way.
- as your super ends you will automatically execute a final fist of havoc to ensure that every last enemy is dead.
Well guys that's what I've got! I would like to thank you so
Much for reading my post, and please leave feedback so I can change things to make them more "balanced"! Share this post so everyone can see this idea! Also ULTIMATES are disabled in crucible!
Love you all!
~wolf
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Worst idea ever
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Lmao imagine crucible with uktimates. I would end up throwing my ps4 out the window lol
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And after ultimates we could add ultimate ultimates, yay!
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Nah supers are enough
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The golden gun seems underwhelming, if it take s 4x as long to charge, then in that time you could have fired 12 (or 16) golden gun shots.
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I'll tell you why not...because the crucible is bad enough with supers. That's why. [spoiler]Oh...and it's just a stupid idea.[/spoiler]
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Read "full auto" and "five shots"... you know what's the point? [spoiler]no[/spoiler]
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I would greatly enjoy (only in PvE) the ability to combine supers for various different effects. In other words I want to be able to use button combination X which would alter the effects of my super as they are used aside another. I just want more complexity in the PvE environment. The more ridiculous our abilities are in PvE the more complex our raid encounters are permitted to be. We need more tactical advantages so that Bungie can design a greater variety of mechanics for us to deal with. Then maybe, just maybe they can make the hard mode hard (I mean with more mechanics and more difficult versions of mechanics from the normal mode).
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You want Dragonball Z with guns?
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You forgot to add that these ultimates will be disabled in pvp...
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[quote]"This is going to be OP as hell"[/quote] Spot on. But good ideas nonetheless.
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I've got a better idea for the Ultimate Ward of Dawn....... It's more or less ward of dawn, but it spawns with a machine gun turret inside (at the centre). You get 300 ammo (all at once, no reloading), it deals 1.5x the damage of a standard LMG (3 shot kill at any range in PvE), shoots at around 550 rpm and has very low recoil & high stability. There are two options with how you choose to use this ultimate - You can choose to man the turret and shoot enemies on the outside of your ward of dawn (this is the only way to shoot through the barrier) OR - You can exit turret mode, and it becomes an automated sentry turret (Basic Stats: Flat 0.4 second lock-on-time in PvP and PvE, attacks enemies based on their proximity to the barrier ie. it attacks the closest enemies first, has a 150 degree Field of View, aims for the body of all enemies)
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You have to much time on your hands....
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Wow. All these noobs loving this post. There should be a sub-forum for noobs only where you can talk about this shit. Stop polluting these forums with this bullshit and learn to play the game.
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Love the idea!!! But here is what I would change: Gunslinger ultimate would have 2 golden guns dual wielded (1 per hand). Of course the ultimate should last longer than the regular super, maybe 2 or 3 times longer. Aaand the big one is like the defender titan, all subclasses should have a draw back: Hunter gunslinger: not able to aim for 10 seconds Hunter bladedancer: not able to sprint or melee or jump Warlock sunsinger: burning for 5 seconds, losing a little bit of health and not being able to heal Warlock voidwalker: consumed by the void, debuff same as sunsinger Titan defender: whatever you said ;) Titan striker: get hit twice as hard from any damage.
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Sounds terrible
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These are not very well thought out...
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Bumped and faved :)
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It's a good idea but the use of them in pvp doesn't sound practical. You would only be able to use them 10 min into the game. Which it would probably over by then. About the cool down is reduced for getting kill streaks? Or achieving a certain score? Even so the titan bubble you suggest would be too op for control. Everyone would just sit on a position and shoot from their bubble. But good idea, needs a little tweaking tho.
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Shin!!!! Shoryukennnnn!!!!!!!
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I always thought they should add combo moves. Example : warlock tosses a vortex grenade and if a titan tosses a pulse grenade rite ontop of it it should make a bigger, cool looking double element aoe. Example 2 : huntard throws a scatter grenade and a titan throws a lightning grenade ontop the scatter grenade get absorbed into it and each lightning blast sends a small amount of trackers flying in all directions. Example 3 : warlock throws a vortex down if hunter throws skip grenade through it the individual grenades make more smaller vortex's when they explode.
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You want Dragonball Z with guns?
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Give me a B give me a U give me a M give me a P what's that spell BUMPPPP
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