I play both, both are fun... Climbing the tower and misjudging the door frame in the ogre room can be frustrating on the hunter while both are a walk in the park for the lock. Glide, good grenades, and self rez'ing are good benefits of the lock. Hunter doesn't have anything spectacular, but a lot of smaller advantages that add up (stability, reload, potentially infinite throwing knife). Blade dancing for invisi has its uses to medic and solo certain areas, as well as the only arguably good grenade for hunter. Voidwalker can lay out nukes faster than other classes put out grenades in the ideal situations. Find myself gunslinging more than sunsinging, but both are fun and depends on my mood/situation as to which I favor... I take gunslinger over lock in the crucible, but I'm far from a hardcore pvp'er. Didn't know people argued about classes, should just roll you one of each and play them all. More gear to gain as well as an unbiased opinion about the other classes.
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