[url=http://saynotorage.com/2015/03/05/bungie-accidentally-admitted-their-pvp-is-dead/]Bungie's accidental admission that their PvP is the least popular portion of their game.[/url] (it's unpopular by quite a large difference)
So, why are you forcing PvP down our throats and breaking the PvE side with crap-tacular PvP patches, Bungie?
This is something that requires an in-depth answer.
Your own numbers show that a vast majority of people prefer and play the PvE side, yet you continue to ignore PvE, deprive us of promised content and customization, and break the PvE game with unilaterally applied patches that should only be for PvP, not PvE (where those same patches destroy the game play experience).
So, why are you still trying to violently force-feed us PvP, Bungie?
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I'm so tired of seeing that same pic and people spouting off about "only 15% of the people play PvP" That just isn't true. That's like trying to say... "hey, 25% of the people never leave the tower" Do you really believe that? The real way you SHOULD be interpreting it is: - Almost 25% of everyone's time is spent in the tower - Another 25% of people's time is spent in the story.... and this is because everyone has 3 characters and needs them to hit 20 so they can swap gear and have 3 insta 32s. - People spend more time in crucible than in raids If you take the 25% that the Tower is occupying and apply it to the rest of the areas (using their current weights), it is pretty apparent that a healthy amount of time is spent playing PvP despite the fact that PvP has: - No loot - No money - No way to hit level 32 aka... most people play it because it is fun Do people honestly expect me to believe that they run Roc strikes and unscaled Patrol missions because they are fun? Get real.