I'd like my Necrochasm to be more than a glowing, useless trophy. Not a single one of the max RoF autos needed ANY nerf, damage, range or otherwise... Hell, none of the Auto Rifles PERIOD were in need of their shitty attempt at "balancing", and I'm a hand cannon user. But some of the legendary and exotic AR's were great for some situations, like Abyss Defiant for Wizards or anything with a solar shield, Suros for the raid (though I used Red Death if I really needed healing and there were no orbs), and some people just plain like using them.
Necrochasm, while being a mostly separate topic, needs a 4-5% boost, not just the 2.5% back, plus a 60 round clip, and the Cursed Thrall explosion should happen every single time, since it doesn't seem to do any more damage or have a wider radius that the regular firefly perk, meaning Fatebringer beats it in damage and crowd control, since it headshots far easier than a max rate of fire auto rifle. Also replacing cascade with spray and play would be great, but not as necessary as the other things. With all the trouble I went through to get it, it needs to be able to do a lot more than provide a shiny light show in patrol.
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