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#feedback

3/2/2015 9:40:30 PM
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HoW exotics: a tip for bungie

Bungie, Let's speak frankly for a moment. The dark below exotics we crap. No land beyond is probably one of the worst weapons in the game, and necrochasm is the worst exotic, and could have --SHOULD have-- been a legendary, with another level up to an exotic with a higher impact and a bigger clip, and maybe a slightly better recoil. That being said, there are things you can do to get the exotics in HoW on par with the vanilla game. First, make all optional perks flow with the weapon instead of work against it. The event you're doing should be a challange, not the weapon you're using. Honestly, I'd use abyss defiant over necrochasm all the time, because all of the option perks work with the gun. When the raid gear outclassed the exotics for the dlc, there's an issue. Second, make the exotics that flow with the updates and patches. Make the guns future proof so that there doesn't need to be a buff or a nerf for either side. There wasn't a reason before, as you're listening to the players who want to put things into their favor, but that's beside the point. Third, make the exotics flow with the idea of the dlc as well as the vanilla game. We have crest of the alpha lupi, but how about alpha lupi as a weapon? Make it a scout rifle. Seems good. Modify some fallen weapons like you did with the vex and the hive. Make it flow correctly. Just put thought into the exotics, and don't make them useless AND a pain to get.

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