Hi Mantis,
I'll jump to the point since I am sure you are busy.
he Vex was a disaster in the Crucible; it was a game ruiner. Similarly, nerving the Vex was troubling for PvE players that had acquired it.
With result, it would be great, and would solve many issues, if there were a few weapons that simply cannot be used in PvP or cannot be used in PvE. That way you guys acan develop some great weapons like the Vex and keep them out of the PvP crucible.
Furthermore, it would be preferable if the most-powerful weapons in PvP were not only acquirable through the Raids: it just doesn't make sense.
Anyways, just my two-cents. Its great you guys are so integrated with your clients and open to that feedback mechanism in your design process. Where I work, people are terrified of change or critique.
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Here is a possible solution solution I created for pvp and pve balancing: https://www.bungie.net/en/Forum/Post/105221669/0/0