Having played several hours of PVP last night following the patch, I really didn't notice a difference in effectiveness of weapons aside from PRs. Felwinter's Lie still one shots from stupid range, Hawkmoon/TLW/Thorn still crush everything, and (as opposed to all the ranting on Reddit) Mythoclast is as good as it ever was.
Anybody else notice the same?
-
In games of Clash and Skirmish when one team gets heavy the other team tends to just run to the back and hide. - as opposed to attacking the other team hoping to steal a heavy drop. Those two game modes are now pretty lame.