JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by StanleyHalas: 2/26/2015 1:32:42 AM
168

Are auto rifles now useless in PVP?

i've only played a little bit since the update so i can't say definitively if they're now the basement dwelling weapon type, but they were already seriously lacking. Before the patch it was all handcannons (TLW, hawkmoon and thorn being the best three guns to use in PVP), and now after further nerfing auto rifles/fusions/shotguns it seems like hand cannons are going to be the only guns worth using. I haven't used a pulse rifle yet since the update, if anyone has and can speak to their effectiveness i would appreciate it. i'm not going to be on again for a few days to test it out any further. EDIT: No consensus so far, not even close. A lot of people think the update had no real effect. But a lot of people think it had a big impact. I feel it had a big impact. Hand cannons weren't really impacted and still reign supreme. Pulse rifles are now improved and can potentially kill with two bursts(depending on accuracy and the rifles stats) and the auto rifles time to kill is much worse. If feels to me like you're forced to either use a sub par gun, or use a hand cannon.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Big Rip Barney: 2/26/2015 2:36:04 AM
    Boss I am totally with you. Before patch Auto Rifles were already lacking, in my opinion they needed a buff to be able to compete with the Thorn and The Last Word. I play on Xbox so I have no idea about the Hawkmoon. The thing is that Bungie looked at the raw data and saw that Auto Rifles were the most common weapon used. I think that is due to them being the most intuitive weapon. Most FPS have a similar weapon to a Destiny Auto Rifle so they are easy to pick up and play with. At high level play almost no one uses an Auto Rifle, you just are at a disadvantage to the Hand Cannons. The Last Word will wreck just about any weapon close - semi mid range and anything beyond that you got the Thorn. Obviously Bungie wants the majority of its players to start using different weapons the problem is that when they do not look at high level play to "balance" weapons they end up creating a meta where skilled players pick between 2 or 3 different guns and anything else has been dumbed down too much in order to get the average player to make a change. I disagree with the way they are going about it but I do see where they are coming from, if you made it so the Suros could compete with Hand Cannons at high level play then at the average skill level majority of players would chose the Suros over the Hand Cannons. I am totally ok with that but I think Bungie is trying to open players to using all sorts of different weapons. The sad part for me is that they are almost "making" players change weapons in a similar way that they created the "slaughter" rule. I can back out of a lobby if I chose to I don't need some parent figure (Bungie) telling me I played so bad that they will do it for me, some times you want another chance and you just had a fluke game. If the weapons were more balanced yes more players would use the Assault Rifles because they are intuitive to FPS but instead Bungie is "making" players use other weapons by making Auto Rifles bad enough that even if they are intuitive they are just not worth it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    109 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon