I don't see how no one preordering games will fix any of the problems people attribute to preordering.
No one preorders movies and there's no end to profitable terrible movies.
Seems like people mostly preorder for convenience or are fans of a series. I'm sure plenty of people preorder because of marketing hype but... so?
How does someone else "wasting" money on a terrible game effect you patiently waiting and buying games after you've read reviews and made an educated decision?
Besides, doesn't overhyped garabage help fund riskier projects? Isn't that a good thing?
Enlighten me. :)
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The idea is that if no one pre-ordered games then the practice of "ship now, patch later" would collapse because reviewers would be able to warn players of shoddy games. This is in response to games that are flat out broken at release. Then there's the Pre-order season pass package that some claim allows companies to lob off sections of a completed game and sell them later. Under this theory Destiny ends up costing gamers $90 instead of $60 because everything up to HoW should have been available at launch.