[b]PLEASE READ POST BEFORE VOTING[/b]
A rare event to happen in a game, won't always happen. Only 1 Sword/Aegis shows up, lasts for 30-45 seconds, NOT 1 hit heavy kill.
Open to suggestions. If you vote, BUMP!
Some other suggestions:
-Make it a game mode
-Give the relic holder a score multiplier
-EITHER: 1 hit heavy kill OR Slight damage resistance for relic holder
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Each team gets one relic Relic may be dropped and picked up by another teammate once relic user has been defeated Each kill is multiplied by what ever ;D [b][u]Each relic user(s) super[/u][/b]: 1•Sends a flying ball of light to blind the enemy in an small area 2•Spawns around a dozen orbs ( Replaces vision healing/shield ) Each relic that is idle has a debuff that slows the enemies movement by a tone ( A Giant area around the relic ) [b][u]Killing or Back handing a relic user: [/u][/b] 1•Gives the murder a permanent shield ( Shield may be destroyed, but remains without a time limit ) 2•Hitting the relic user gives you a slight boost to your reload & movement ( Lets say around 0.2 per shot and stack up to 5 times for 3seconds ) 3•Melee hits give you unlimited ammo usage for a very limited time ( Special guns only¿ ) 3• other special abilities ( Besides supers ) has a chance to spawn orbs [b][u]Relic User(s):[/u][/b] 1•Slapping enemies gives you a slight attack speed that may stack by ( Who the fbck knows... ) 2• Killing enemies makes you invisible for a brief momment 4•Each relic has its own animation when winning or losing a game, Shinning ridiculous bright then blows up in your hands ( ...Or not... ), Flashing between black and dark end at a slow then fast paste then loses its light, dimming stupidly slowly