This will never happen, as with every other game, but I wish it will, some day.
Play as the enemy (the text will be referenced to Fallen until later noticed).
Imagine being able to play as the enemy, leveling up to gain different positions (ie Vandal, Captain), running around as a Captain with a Fallen pack behind you as you infiltrate the Hive fortress and attempt to defeat them. Imagine the enjoyment.
Being able to have the 3 Sub-Sections such as: Command, Machine, Follower. Each having their own unique abilities while still being relevant to that of which we as Guardians fight against, in short, keeping them all unique and enjoyable while not making significant differences (ie a dreg the size of a Kell with a full-auto Vex Torch Hammer and the Sword of Crota with).
P1; Levels
S1; Followers
You'd start out as the basic soldier, having to level up to unlock new features to improve your character while still being able to go back to the older ones.
Dregs:
[spoiler]Dreg:
Weapons; Shock Pistol
Grenades; Shock Grenade
Melee; Shock Dagger
Shield; Null
Pike Dreg:
Weapons; Pike (Vehicle)
Grenades; Null
Melee; Ram (able to ram targets)
Shield; Null
Reaver Dreg:
Weapons; Shock Pistol, Shrapnel Launcher
Grenades; Shock Grenade
Melee; Fist, Shock Dagger (Only equip-able with Shock Pistol)
Shield; Null [/spoiler]
Vandals:
[spoiler]Vandal:
Weapons; Shock Rifle, Shrapnel Launcher, Wire Rifle
Grenades; Null
Melee; Shock Blade (Only equip-able alone),Fist
Shield; Null
Stealth Vandal:
Weapons; Shock Rifle, Shrapnel Launcher, Wire Rifle
Grenades; Null
Melee; Shock Blade (Only equip-able alone),Fist
Shield; Stealth
Both able to have Reaver/Elder/Noble upgrades. Stealth Vandals are able to have Elite upgrade. [/spoiler]
That, for example, would be in the "Followers" sub-section with each having a specific subclass.
S2; Machine
Shanks:
[spoiler]Shank:
Weapons; Swivel Turret
Grenades; Null
Melee; Null
Shield; Null
Noble Shank:
Weapons; Swivel Turret
Grenades; Null
Melee; Null
Shield; Solar [/spoiler]
S3; Command
Coming soon
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