So we have these 3 stats:
Agility: move faster, jump higher.
Recovery: regen your health and shield faster.
Armor: more health.
So I've been testing these out and recovery and agilitu do work but the armor stat seem not to work. I went to patrol with my Titan and a Hunter friend. I told him to set his armor stat the lowest (10%-15%) and I set my armor stat the highest possible (85%-90%). And it still took a knight the same amount of hits to kill me as my hunter friend, which is weird because I have higher armor so I should be more tanky no? I also tried this in the Heroic daily and the results where the same. What do you guys think? Is the armor stat broken,
-
Yep. That's why Titans are underpowered compared to other classes. Die just as fast, which is stupid
-
It just has less of an impact than you think. A better way to see the difference is to shoot yourself in the foot while standing in water. Also, of you play a lot of PvP, you'll see the difference in you opponents.
-
I know what you are talking about. I've never tested it out like that. If so then the Titan becomes slightly more useless.
-
I've tested the agility thing with my warlock and my buds hunter. Mine at lowest his at higest and we raced. Multiple times we stayed at the exact same pace he never went faster. Did it at least 20 times same speed every time. He did however move much fast when moving to the left and right and backwards also jumping. But that's it.
-
Armor isn't more health it's damage resistance. Health is the same for everyone.
-
Armor has been tested. It only comes in handy for low level mobs. It"ll take 1 maybe 2 more shots to kill you. Everything else still kills you the same.
-
What do you guys think?
-
I too have been wondering this myself.