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Destiny

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Edited by Hidefininja: 2/12/2015 3:11:44 AM
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Kotaku sums up Destiny player burn-out

http://kotaku.com/five-months-in-hardcore-destiny-players-are-hitting-a-1684813586 This is not a bash. It comes from someone who, like many of us, really likes Destiny but is reaching a point of burn-out. The things that popped out to me are the lack of carrots and poor communication from Bungie. If you trawl the forums, you'll find many threads dedicated to each point made, but this is a handy summation of the frustration hardcore Destiny players are, and have been, facing of late. I'm no hater, and like Kirk, the article's author, I know there's an unbelievable game inside Destiny. I'm looking forward to HoW, but until then, it'll just have to be a strike now and again. Edit 1: You guys all rock. It's been a very clear-headed conversation in here so far, aside from some weak trolls. And thanks for the bumps! I think it's good to read what a lot of us have been thinking. Edit 2: I'm pretty sure the forum ninjas have buried any Kotaku-related posts so they don't trend. That's their prerogative, and somewhat understandable despite the normal levels of vitriol you can generally find on these forums. Feel free to bump if you think others should read it but, after over twenty-four hours of pretty constant replies from you crazy, magnificent bastards, it's fair to say that we don't need an article to spur healthy discussion about one of our favorite games. [spoiler]You guys are -blam!-ing killing my phone.[/spoiler]

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  • They need to add new events and items worth completing the events for. If they bring back old events they should be changing the bounties. Add pulse rifle and scout rifle bounties to iron banner to make it more varied and interesting, and to encourage the use of weapons people wouldn't normally use. Make all of the IB weapons purchasable, not just a couple with the rest given out randomly. Throw in some updates with free downloadable story missions every now and then that actually progress the story and get players thinking again. Add custom games and a competitive skill ranking system and the competitive scene would soar. And get those hardcore modes started already! I'm a proponent of adding darkness levels as a parallel for players who want to fight for the other side. Several sets of possible max-level armor should be available, which each add unique bonuses that only affect a particular game mode, but which are the best for their respective game mode (and they should look good too). Of course they would all be quite difficult to get. What about self-customizable armor and weapons? A way to craft the specific abilities you would like into your gear to [i]make it your own[/i], [b]THAT[/b] is something I would love to see.

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