Be creative here there are no wrong ideas.
I would like the Spartan laser to be a weapon personally, just called something different "Charge Rifle" was a name I had in mind
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Gold AK-47
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Rail-Gun like heavy
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Who cares! If it's any good, everyone will like it and the majority will use it then adapt their play style to that weapon type. Three weeks later, they will nerf the damn thing!
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[quote] I would like the Spartan laser to be a weapon personally, just called something different "Charge Rifle" was a name I had in mind[/quote] It's the fusion rifle without the range... Same charge mechanic, 1HK capable...
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Not new weapon type but I'd like them to come up with different weapon skins and names for the legendary guns you get from PVP. Keeping them the same as vendors other then different perks seems lazy.
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grenade launcher laser rifles swords or melee only (brass knuckles for titan) Pistols(not revolvers) Smg particle cannon (1 shot RL that charges instead of consumes ammo) Flame Throwers Crossbow or Bow sparrow mini gun bolt action snipers(low RoF but high impact) (Not No Land Beyond) More Guns with DoT abilities Thats all i can think of right now
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Grenade launcher as a heavy
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Rail guns
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A heavy beam rifle
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A heavy weapon called an energy spewer that fires like a flamethrower depending on its element.
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A flame thrower
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A full rate of fire auto that actually has some impact
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an MK14.
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Bow and or crossbow either
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Edited by Splash Damage Enthusiast: 2/11/2015 3:42:28 PMGrenade Launcher for a heavy. We have 3 Specials, 4 Primaries, but only 2 Heavy types? I'd love to see something like the Halo: Reach launcher, and maybe the Mag Launcher from Titanfall, stuff like that. EDIT: Essentially, lower damage and radius than Rockets, higher clip size and fire rates, and a bigger spare ammo pool.
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Sword so I can be kirito-kun
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Rail gun.
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I thought about how interesting it would be some time ago to have a weapon damage type, that the light from it was so cold it froze some and or slowed enemies. (Not sure if this counts)
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Submachine gun
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A. Normal. Pistol..
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Maybe I posted it here but I've been saying for a while a rail gun would be awesome with a charge rate of a fusion rifles high impact with an ability to critical that would be a an awesome heavy
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Edited by IXAxiosXI: 2/11/2015 3:11:18 PMElemental cannons. Solar would be flame thrower arc would be a lightning gun that chains enemies and void could shoot a blast that damages and pushes enemies back. We need more weapons that deal damage to multiple targets.
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Edited by Fromage of Havoc: 2/11/2015 3:09:46 PMA Plasma Gun! Or a club (instead of a shotgun). A whip (gun) would be cool too...but it cause little damage, it would be more of a CC on the target, forcing it to stay grounded and helpless for a bit--repeatedly pressing melee would help the target break free sooner (if you are the target). Since NPCs can't really press melee, they'd be hindered a bit longer.
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I just want some sub machine guns. Want some more guns that are really good for that close quarters run and gun play style.
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Downvoting for the majority of your post being edits. Why do people do this?
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I want a elemental chain gun, you shoot one enemy and until 5 seconds after they die any enemies near them receive chain damage and it stacks over each enemy. No more objective camping.