Be creative here there are no wrong ideas.
I would like the Spartan laser to be a weapon personally, just called something different "Charge Rifle" was a name I had in mind
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Sonic Crowbar! For stress release.
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Also, they need to weaponize the ghosts. Fallen ghosts, servitors, have plasma bolts and a proximity discharge attack. Why can't ours have different light based attack or defense or buff options based on class, subclass and ghost shell? How awesome would it be to deploy your ghost like a turret in BL2 or have it deploy and start buffing your stats or repelling melee attackers or throwing off light novas that cause aoe damage or even deploying a shield like a cross between a titan bubble and a phalanx shield. Make this thing useful in combat or give us a combat drone we can upgrade.
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Primary: Handguns (Can be semi, burst, or auto) Special: Submachine Gun Heavy: Grenade Launchers
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Lasers duh
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Shotguns would be nice. Not sure what the pos blunderbuss thing they have in the game now is supposed to be but it's not a shotgun. They should replace the ultra-short range blunderbuss they have now with a pdw like a Steyr tmp or an hk mp7 or mp5k. Then they can add actual shotguns to the game. Mostly though, mostly they need a bow for hunters, crossbow for warlocks and a javelin for titans.
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Muh dičk
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Space bows that shoot out elemental arrows.
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the option to change my auto rifles from full to semi or single shot. new hand gun types based on more modern designs. maybe some machine pistols or smg's
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Some form of bow would be cool
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Imagine a hunter with a purple sword (void) or lance or bow.
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Lightsaber.
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fusion sniper chargeable hand cannon chargeable rocket
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A pea-shooter Then I can say "Oh shit, you just got pead on son!" All the German Guardians know what I'm talking about ;)
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An smg Fully auto shotty Or any gun that doesnt recieve constant nerfs!!!
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Hemp damage All new hemp exotic weapons HempHorn
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Honestly pistols (auto, burst, single) because way too many times do I have to reload in order to finish an enemy off.
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Fallen weapons Grenade launcher Mini nuke-like fatboy from FO3
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Flamethrower (Heavy), bazooka (Special) and we dont really need a new primary
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Grenade Launchers like TF2 Demomann.
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A heavy weapon similar to the Kabal guns, or the grenade machine gun from Fallout New Vegas. Basically a fully automatic rapid fire grenade launcher, but the explosions have a fairly low radius.
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Edited by BeatinGuts: 2/10/2015 8:34:24 AMAn energy based weapon at 3rd heavy. Edited to add: Or a melee weapon as 3rd heavy, such as relic shield or sword. Would make great trophy items.
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Laser rifle
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Maybe a constant damage special like a flamethrower but it would probably be more like a concentrated aoe grenade that chewed through ammo.
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Corrosive damage
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Edited by IAmKidLink: 2/10/2015 5:02:43 AMI want swords that we can use as secondary weapons. My hunter would rock that constantly. Make it a bit faster than the melee animation so it would be worth using. Elemental damage causes a dot like poison for void, fire for solar, short stun lock for arc. Make the blades length effect how fast or slow the weapon swings. Someone comment on this and I'll edit in more later. Edit: what if it had class specific perks on it like... Hunters had a defensive ability that allowed you to block the first three bullets shot at you, titans had an offensive ability that let's you slam it into the ground similar to using the sword of crotas rt animation but with a little more damage to it, and warlocks had an offensive ability that allowed them to add a void extension to the blade making it significantly longer for a short period of time that can be increased with rapid kills in a row.. I'm just brainstorming here. This may sound stupid to you guys.