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Edited by Saint Leon: 11/19/2014 5:34:34 AM
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Look I've came up with a theory of how they did this. All weapons do the same damage corresponding to its upgraded damage. So if ur a lvl 30 holding a maxed out fusion rifle against a 25 with a maxed out fusion rifle they both will Inflict the same damage. The only difference is that lvl 30 armor is stronger and will soak up More bullets then the lvl 25. But here's the tricky part with fusion rifles. Since, maxed out fusion rifles regardless of ur lvl are one shot kills, that's how the lower level killed you. He had a maxed out 77 wizard. One shot kill. U missed him too by the way
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  • If fusion rifles are designed to OHKO a player regardless of how much higher level they are than you, then perhaps, this is the problem- fusion rifle balance.

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  • I kinda thought this time it was different like the guns mattered lol. But I guess in this iron banner it's more about defense then guns? Or about the same?

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  • apparently its ONLY the guns. Light level matters as little as it did in IB1.

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  • Not really a theory but a fact. According to patch notes this is exactly how it works, there might be some little character level related boost to atk as well, who knows. Anyway if it's a close range shot from fusion rifle and all beams hit target, then i don't think you even need any upgrades on the weapon to kill a lvl 30. These weapons have massive damage but only if perfectly timed/aimed and at appropriate range.

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