Experiencing some pretty consistent lack of ignite on grenades and melee in PvP, anyone else seen this/fed it back to devs?
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Hell yea and its really irritating me seeing as its the Sunslinger's main strength. 35% its does work, 35% it doesn't and the other 30% of the time the enemy is set on fire but it stop after 2 seconds - the amount of kills if lost because of this and the deaths its caused me has ended up putting me off PvP a bit