GeeUnit is right. This concept can be seen in a lot of games, as far as a coding aspect, if you know where to look.
If you transition from one large aria into another; there are always short corridors that give the games time to load the large maps while you play seamlessly.
In-game text would soon be like all the others, people spamming garbage and LFG's.
Think the emotes are supposed to replace communication for people with no Mic.
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