originally posted in:Thorny Guardians
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Dear Guardian,
As much as I like to help and encourage people I must stress a few reasons why you [u][i]SHOULD NOT[/i][/u] be taking part in a Raid on The Vault Of Glass.
[u][b]1. You are below Rank 27.[/b][/u]
The lower your Rank, the less damage you can do. And I mean waayyyy less! At Rank 25 you are looking at a 43% reduction in damage output!
[u][b]2. No Mic.[/b][/u]
You refuse to use your mic or you don't have one or people in your house are sleeping. For whatever reason, you are not on your mic. Communication is absolutely 100% critical in the VoG. Sometimes you even need to back out into Orbit to fully discuss and strategize. Impossible if you are not using your mic.
[u][b]3. Party Chat.[/b][/u]
Even worse than not having a mic is not joining (or leaving) a Party Chat. The game volume is less loud when you are in a Party Chat , as opposed to in game chat, so its easier to communicate without everyone raising their voices over gun fights (i.e. the Destiny chat).
If you are in the in game chat and we are in Party Chat then we can't hear you and you can't hear us!
[u][b]4. Leadership[/b][/u]
Only one or two people should be giving out orders and instructions during critical moments and battles. Nobody else should speak over them except to call out things that change the game i.e. Relic, teleports, oracles, strong enemies, health, hazards, situation report, countdown (time's vengeance) etc.
[u][b]5. Its not a Strike.[/b][/u]
People often start playing the VoG and within an hour they are saying that they have to leave for work or to sleep or eat or whatever else.
Please don't start playing if you haven't got the time to spare. This isn't going to be done quickly unless [b]YOU[/b] and [b]YOUR WHOLE TEAM[/b] absolutely know what they are doing in the VoG.
Every time someone leaves, that person has to be replaced. The new person has to be 'worked in' and that can take a while. If someone else leaves 30mins later and the pattern continues then you can see how things can drag out. Yes, we have a week to complete the VoG and there are checkpoints but that is besides the point. Think about how you are affecting the team. Don't just join to get that one chest and then leave.
[u][b]6. Weapons, Supers, Builds & Perks[/b][/u]
Use what will benefit you and your team. This isn't the time to be using a weapon just because you like the look or sound of it. This isn't the time to be doing your bounties. This isn't where you level up your character. You are facing the Vex. They use purple shields. You need weapons and builds that maximise Void damage to break these shields. You need Titans who are using Defender. Hunters should be using Invisibility in the Gorgon's Labyrinth and Golden Gun during Boss fights and for Oracles.
Warlocks can go either way. Customise your perks so that they help you and your team to get through. Don't be lazy. Don't be selfish.
[u][b]7. Be patient with people.[/b][/u]
Not everyone knows the ins and outs of the VoG. Everyone on the team should be welcoming to someone who is new to it and take the time to explain things before and as they happen. Don't just kick someone because they got it wrong 5 times in a row. People won't begin to get better until they fully understand what is happening. There are different reasons why the whole team gets wiped. Explain them fully. If things are not going well its a good idea for everyone to regroup in Orbit, ask how everyone is feeling, try to give encouragement and keep morale up. Talk about where things are going well and where things need work. Restock on ammo at the Tower and maybe take a real life break for 5 mins before getting back into it.
[u][b]8. But I was invited...[/b][/u]
Thats fine. If you find yourself in a fireteam of 6 and on route to Venus and you know that you haven't got time or that you are not ready, then please politely let the others know ASAP. That way you can get going to what you really want to do and the rest of the team can start looking for a replacement without anybody having their time wasted. You are helping the team out more by giving notice to leave right at the start. We've all been there. One minute you are doing your own thing then you get an invite to do something that you would rather not do at that time.
[b][u]Summary[/u][/b]
If you are unwilling to follow this advice then you are severely hindering your team's progression within the VoG. Please do the right thing and don't play unless you are willing to do your best to help everyone to get through it.
I am writing this out of love. So that we can all benefit.
Regards,
A [url=http://www.bungie.net/en/Clan/Forum/511412/0/1/0]Thorny Guardian[/url]
P.S. If you can think of more reasons why people shouldn't raid [i]just yet[/i], please say below but be constructive.
Thanks in advance!
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Edited by Heeman89: 10/23/2014 11:55:31 PMWhile I think you make some valid points I think you should expand point #4 to include Leadership Competency. While it doesn't sound like you personally have this problem (you seem very organized actually) in my experience in the raid so far this has been the major turn off for me in PUG groups. The leader should lead, that's what he does, while under-qualified, under-performing players should take heed to not make themselves a burden, its the leader's job to trim the fat so to speak. The leader should get verbal responses from everyone to make sure the mic is working, the leader should either have people list their gear, or inspect every player, the leader should "assign roles" as much as he can (ie some players like relic, some players like DPS) The leader should have more than just a working knowledge of the raid (I would go so far as to say the leader should know the raid better then anyone else on the team) and I know it might be harsh but if someone isn't in line in the party I think the leader should kick and replace as needed. I've been in far too many raid groups that end in disaster because the leader just didn't lead.