I just got the Devil You Know hand cannon with an Explosive Rounds bonus and Zen Moment bonuses.
Explosive Rounds = Volatile payload explodes on impact, dealing a portion of a weapon's damage in an area.
Zen Moment = Causing damage with this weapon increases its stability.
Question 1: How much more damage does it do? Does anyone know around what percent of the weapon's damage it adds?
Question 2: How much more stability does Zen moment add per hit?
Thank you!
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Explosive rounds split the damage of the weapon 50% to target, 50% splash in a small area (5-7 feet?) around the target. The target does take damage from the splash. It does not add to the base damage, that's still based solely on Impact. Stagger impact of the Explosive Rounds is higher than that of normal rounds for that gun. (This is the biggest benefit IMO.) If you hit the ground or wall near an enemy, if they're near enough to the explosion, they will take the splash damage. Enemies in PvE often group up tightly enough for the splash to hit multiple ones. Raid and Strike adds being probably the best examples. I like Explosive Rounds on my X-RYL Scout. I have a TDYK, but it does not have Explosive Rounds, so I can't speak to that specific pairing. But overall I think Explosive Rounds is a good option.