Love that pic.
Do think Blade Dancer is too durable when rushing in. I've seen them take shotguns to the chest from a few meters out, or eat multiple bursts of a Pulse Rifle and still come out on top. I've killed Warlocks winding up, but Hunters are tougher.
It doesn't help that the maps generally are laid out to maximise close and mid-range fighting, meaning there are plenty of corners to turn, lowering the chances of a kill when a Hunter is charging. The whole fabric of Crucible (maps, weapon balancing, regenerating health, special jumps) makes melee and close-range builds less risky than they should be. This is the kind of build only a minority should be able to pull off well.
Also, even a small amount of latency, and it's game over. I play from an Asian country where Destiny isn't too popular, meaning a lot of overseas players in matches.
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