I getcha, I'm just saying that the way cards work is like this:
"read a vague Story" hey that's interesting, where can I find more about this? *scans through rest of Grimoire collection* nothing here... *plays Destiny* there's not Jack shit either.
I totally agree with you, and it's a shame that such good storytellers -blam!-ed up so badly. I hate it when people say the story is in the cards, because there's nothing there. And nothing in the game.
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It's not that it's entirely gone from the game, just that what *is* present in the game is entirely too vague. At best we get little teasers/snippits of information to pique our interest, but ultimately every lead is a red herring and that is just a major crime for a game with this much money and effort put behind it. I can't believe how defensive some people get too, rushing to Bungie's defense as if we're looking to tear them apart - we aren't (or at least I'm not). I don't hate Bungie, I'm disappointed in them because the potential for this game to deliver an epic story and experience is painfully obvious - it literally hurts me physically and emotionally to see the state that the game is in as opposed to what it should be both as a gamer and an artist. Just look at the Halo universe - sure Frankie's the one in charge of that and stayed behind with 343i, but he didn't create all that by himself and if you bother with the novels at all you'll find that the Halo expanded universe is actually one of the best Sci-Fi settings ever conceived. So why isn't Destiny? When I saw Destiny for the 1st time I immediately thought "Holy crap, this is Borderlands meets Mass Effect OMFG!!!" but that's not what we got, at least not yet. Hoping Bungie will deliver with the DLC but also do something in the mean time to spice things up because even the Iron Banner fell rather flat. There needs to be more real story content to pad the bare bones groundwork that was laid by the campaign, preferably starting with more detailed explanations of the factions and who our enemies are and why they have a beef with us. I'd also like to actually explore the rest of the tower and the city itself - thew view of it from the tower is gorgeous. Which reminds me of yet another burning question that there's been absolutely no hinting of whatsoever - why the hell is the last city on Earth in Russia of all places? I have a very hard time believing that North America & Asia both got completely overrun - nevermind that Canada (my home incidentally) not only has similar land mass to Russia, but far more natural resources and free space. And then there's the Prison of Elders... So yeah, lots of stuff hinted at in the game but very poorly explained (if at all) so Bungie has their work cut out for them.
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I personally think that the reason that the last city is in russia, is that they are the only country with a space program at the moment(in the opening on mars it was present day.)so maybe a little political.
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yes, the story is lacking, but, for a game that you want to support for years? you need to be conservative on the story, Scheherazade needs to cut much of her story to be continued next day and give the king a reason to not kill her(Arabian Nights),, Bungie can't go all out on this game because of that, they don't want you to just finish the mission with destroying every damn Fallen ships and buildings like we did in Halo series or CoD, they can't just gave us details of the story, Bungie don't want you to care, they want you to search, because by searching something, you'll get more interested over time, if you listen the story and follow the breadcrumbs, it's just like another CoD, they'll give us new campaign mission if they think we are ready, ready for what? for new puzzles and stuffs, and when will that happen? when we stop looking for loot cave, crack the puzzles we have now, and try to go back in time and remember, what are we doing in old russia? we must be on our way to board a ship to get the f*ck out of there, so we must have been drive/walk-ing along the road, then search that area! is there any loot? any new Fallen types? can we go to the OTHER SIDE of the bridge that broken? if not, can we overcome the system to go there and exploit the rest of the game? hope you guys found the answer first
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There's a world of difference between being conservative and what Bungie did. There was barely any context whatsoever to anything in-game, and that's just a major faux pas.
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this game has heavy undertones of game of thrones. Where in the history is more like actual history. you cant belive everything because it is from a persons perspective. just like how here in texas in "history class " they are trying to change the past by editing events in their textbooks. in a similar way destiny give you grimores that are not finished or biased in one direction or the other. the real reason for this is for the indiviual to come up with their own ideas about wat happened based on their interactions with the texts and your own personal history. that lends itself to dicussions like this. this franchise will be around for a long time to come and part of the fun will be coming up with ideas only for another grimore to give you just a little info to change your mind over and over again. so just enjoy the ride.
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well.... as far as I care, a great game is not determined by the epicness or great story telling, but by the experiences and memories it made, see you later when we crack the whole story open
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So... a mountain of unnecessary frustration surrounding what should otherwise be a very fun and engaging game.
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yup, it's better than double jumping and dash to the right evading 10 tank rounds....