JavaScript is required to use Bungie.net

Forums

10/9/2014 10:35:40 PM
1
Oh I don't think I should be able to kill someone in a single shot. That would get stale fast, even if it is a limited time event. However, when it takes the same amount of time to kill some one 1 level lower than me as it does someone 20 levels lower... It isn't a noticeable difference. I rarely run across any level 30s so I don't have much first hand experience towards my output being reduced. That quoted section of my initial post was more towards Deejs statement regarding skill vs power in a sense that there really is no measurement of skill in this game at all currently. Back onto skill rating, I'm curious if it would be account bound, or based on character.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • From my experience in Iron Banner and the videos I've watched there is a difference in the amount of time it takes to kill someone. In the lvl 4 video it took 4 seconds with an auto-rifle to get a 25-28 down to 25% health. Normally an auto-rifle in Crucible only takes about 2 seconds to kill someone. It is noticable but it's not a lot, I agree on that point. It should be tweaked some. For the skill ratings, if you're a good player, you'd be a good player at level 4 as you would be at level 30. In normal Crucible it's balanced so I don't see a problem sticking a level 4 with a level 30 on a team as long as their skill levels were equivalent. In this since account based would probably work. In Iron Banner that would be a different story since the gear/level will make a difference. It would be more complex as you would have to take into account how much defense they have how much attack they have what their truskill is. Then you need to balance all three.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon