It's getting to be a common thing now during the Lvl 24 Strikes that I see these kids race as fast as they can through the Strike usually hopping on their speeder bypassing the first several mobs of lower level enemies which is fine but then they continue on and bypass as many of the Lvl 24 enemies as they can just to get to the final boss quicker.
Why? The boss gives you nothing and your chances of getting anything worthwhile from the end game roll are poor odds for the amount of time it takes to complete each Strike. Your best shot of getting a Legendary Engram drop or at least multiple blue Engrams to give you a chance at Legendary gear and to rank up the Cryptarch is to kill every Lvl 24 enemy up to the boss because that is where all of my Legendary Engrams have come from and I get at least half of my blue Engrams from Mob drops to go along with what I get in the end game roll.
The Lvl 24 Tiger Strikes since the last patch appear to have a higher drop rate than the normal game modes at least in the areas you're facing Lvl 24 enemies, and so bypassing them to finish the Strike faster is just decreasing your chance of getting multiple drops. There's little other reason to be grinding Lvl 24 Strikes in that manner because you can earn Vanguard rep faster farming Patrols, Vanguard Marks faster farming Public Events, and if you need a bunch of Strikes for a Bounty run the Lvl 8 Devil's Lair on Earth and get them done quick.
So don't be that guy that runs way out ahead of everyone else. Don't waste you and your teammates chances for more Legendary/Exotic drops. It doesn't take but an extra 5 minutes or so to clear out all the Lvl 24 enemies your bypassing between you and the Boss when you do it as a group.
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Well, the reason I race through a Strike is just to complete it.....but I didn't know Legendary items could be dropped from any enemy (correct me if I'm wrong). But then again, what would be the point if my teammates are just going to race through the mission if I on the other hand want to putz around and collect Legendary drops? Sometimes it's also the opposite, where I'm the one racing through the mission and tackling the objectives by myself and my teammates show up much later. Plus there's usually no communication between us, so it's not like we decide "Oh let's just explore and farm for Legendaries," or something. What about the Strike options in the first map menu when you choose to set the destination? Those ones usually have you doing the Strikes all by yourself (unless you invited others). Would enemies in those missions drop Legendary items as well or no? If so, I could just roam around on this week's Heroic Strike, all by myself, and take my sweet time killing everybody and earning my loot.....but would having a low difficulty setting effect the likeliness of getting Legendaries? Honestly, I don't know this stuff. Anyway, I can only speak on my behalf when I say that my intentions in doing Strike missions are fair. I usually do a Strike just to complete it, and of course rake in Vanguard Marks, reputation, and whatever bonuses are yielded at the end. However, per my experience, it isn't possible to just run through a significant wave of enemies, and that even if you could the door would be locked until you finish them off.....but then again, I would fail at trying to just run past the enemies, so I just fight them off...not that I've tried running past them, especially on Lv.24 Strikes, because even if I'm Lv.28, the enemies are still quite deadly. This would hold especially true for this week's Heroic Strike; I forget the name right now but the target is Valus Ta'aurc, so you all should know what I mean.