It's getting to be a common thing now during the Lvl 24 Strikes that I see these kids race as fast as they can through the Strike usually hopping on their speeder bypassing the first several mobs of lower level enemies which is fine but then they continue on and bypass as many of the Lvl 24 enemies as they can just to get to the final boss quicker.
Why? The boss gives you nothing and your chances of getting anything worthwhile from the end game roll are poor odds for the amount of time it takes to complete each Strike. Your best shot of getting a Legendary Engram drop or at least multiple blue Engrams to give you a chance at Legendary gear and to rank up the Cryptarch is to kill every Lvl 24 enemy up to the boss because that is where all of my Legendary Engrams have come from and I get at least half of my blue Engrams from Mob drops to go along with what I get in the end game roll.
The Lvl 24 Tiger Strikes since the last patch appear to have a higher drop rate than the normal game modes at least in the areas you're facing Lvl 24 enemies, and so bypassing them to finish the Strike faster is just decreasing your chance of getting multiple drops. There's little other reason to be grinding Lvl 24 Strikes in that manner because you can earn Vanguard rep faster farming Patrols, Vanguard Marks faster farming Public Events, and if you need a bunch of Strikes for a Bounty run the Lvl 8 Devil's Lair on Earth and get them done quick.
So don't be that guy that runs way out ahead of everyone else. Don't waste you and your teammates chances for more Legendary/Exotic drops. It doesn't take but an extra 5 minutes or so to clear out all the Lvl 24 enemies your bypassing between you and the Boss when you do it as a group.
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I'm sorry but when I run a strike, I've already seen it [i]at least[/i] 15-20 times before. I can't help it if I know exactly what to do to finish quickly, and there is very little point in fighting a single wave of enemies that you can generally just skip. You shouldn't even be caring. If you don't like that someone is speed running leave the strike -- trust me I would solo speed run my own strikes if Bungie would allow me, because 95% of the time people like you simply do stuff that slows it down. Alas, we're [i]forced[/i] to use matchmaking whether we want to or not. Furthermore, your entire concept of legendaries being more likely to drop when full-clearing is also inadequate at best. You might be right if you only plan to run a single strike, but when you run multiple strikes the chance of a legendary from the rewards screen far outweighs a single, small wave of low-level enemies' chance. Don't complain about lowering your chances for legendaries when it actually raises it. In fact, just don't play strikes at all. Go do crucible -- you get gear there no matter how well or badly you play, and you even have a chance at exotics.