originally posted in:Team Potato
PLEASE READ THE ENTIRE POST BEFORE REPLYING!!!!
Bungie needs to add a ranged titan super to Destiny, why?? because every class in Destiny has a ranged super besides for Titans. Warlocks can get midrange kills with the nova bomb, or get buffs with sun-singer, and Hunters can use Golden Gun. This lack of a projectile super becomes especially apparent during boss-fights.
The reason this came up was because I was playing the weekly heroic strike with three defender titans when the Summoning pits was the weekly heroic strike, so I decided to switch to Striker codex. However Fist of Havoc's attack just seemed to just roll off Phogoth instead of damaging him, and he would immediately counter by insta-killing me. So when I ask for a ranged super, I don't mean "long-range" or even "medium range", I just mean a projectable offensive super which can be used to damage a boss, while the player can still be far enough away from the boss not to get blasted by the bosses proximity attack (Some examples of proximity attacks would be; Phogoth and Archon priest both doing an insta-kill stomp, and Fallen Walkers releasing Arc grenades).
Also this 3rd subclass should be a solar damage subclass, because Titans only have Void and Arc subclasses for now. Also warlocks and hunters would be getting subclasses for their respective missing elemental type as well.
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#Destiny
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I don't think you'd need a whole new class. If they made it to where you could shoot outside from inside the bubble. That would be immensely helpful especially in situations like the nexus or even the raid.
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Uh, no they don't. Titans are knights. They are made to run in. They have that as their -blam!-ing name. Christ.
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technically the titan striker does get a range move for its super. Send a shockwave straight for a few meters sooo there you go. Also titans have the most armor so getting close for your super isnt a issue. Not to mention if you jump and then use your super you bassicaly superman drop on someone. So i dont see how or why you are complaining. Besides there is going to be one more sub-class for each class so yah. Oh and titans arnt exactly meant to be long rang so yah.
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Helpful tip: Play as another class
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POTATO
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Titans are the "tank" class...they aren't supposed to be ranged...
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I don't think they need a ranged Super. Titans are meant to get up close and personal. Let's see what the Titan's 3rd class Super turns out to be.
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Naw dude a solar lmg it does 1/3 the damage of golden gun but has ten shots. In pvp it takes 2 to kill but you only get 6 shots.
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Edited by Vehks: 10/4/2014 10:10:34 PMAren't all classes eventually getting a third sub class? Maybe titans will get a ranged super in that.
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Arguably bubble + weapons of light + illuminated will give more boss damage than any other class super, plus provide a safe haven for your group. Nothing about a titan precludes them from being "support", though that really doesn't even make sense to me, I prefer fist of havoc(it's like being Thor plus guns) but some hunters prefer bladedancer, they can't use that on the boss either so they either suck it up, kill adds with it, or use gunslinger. We have the same option, but with defender subclass and using your talents to optimal effect.
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They do have a ranged special just fly in the air work the right ability
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most people speculate that the third subclass for Titan will have a ranged special, while the warlock one will have a melee, and the hunter will get a defensive ability
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[quote]easy kills with sun-singer,[/quote] LOL
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Titans should also explode anyone they look at and they should be able turn in green engrams and get exotics every time. Also, they need a fourth subclass that uses void, solar, and arc damage.
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Nah. I'm good bro. My superman punch hits plenty far and hard with the right gear and I love it.
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I agree with the solar sub-class. It would be cool if its super was an energy blast (similar to the relics from the raid. The one that takes down the Templar's shield.
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Im fine with this if Hunter and Warlock also get another subclass