Bungie is blaming it on user side packet loss. That's BS.
6 versus 6 multiplayer should not be more resource intensive than 32vs32 BF4 multiplayer. Destiny shouldn't require that much more bandwidth or hog up that much bandwidth. Something has to be wrong at their end or with the game's code.
I can watch youtube videos and play BF4, fine. Gotta disconnect other devices and close all other apps on the console to lower my risk of packet loss on Destiny?
Really?
I'm still waiting for a solution. It's been over a week.
We went from ilovebees
to ihatebees
bee errors suck
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