JavaScript is required to use Bungie.net

#Gaming

6/30/2014 5:55:18 AM
5

Who the hell programmed the Rumble on Halo Spartan Assault for the Xbox One?

Goodness. Whenever I jump on a turret and I fire it anywhere near the point where it's overheating my controller starts rumbling so violently it feels like the damn thing is shaking itself loose internally. I'm legitimately concerned that my controller will have long term damage if I don't pace my shots carefully, it's insanity. Is it just my Xbox One controller or did they really not playtest this game? I mean, a gentle change in the cadence of the rumble to indicate that you're in danger of overheating is one thing, but it shouldn't feel like the earth beneath me is trying to rip itself apart.[spoiler]And don't even get me started on the melees. What were the thinking?[/spoiler][spoiler]I've also crashed the game and or soft locked the mission at least five times.[/spoiler][spoiler]I mean I'm sure half the problems are because they ported it from Windows Phone to Xbox One but GOODNESS.[/spoiler]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Officer Kotuma: 6/30/2014 6:00:25 AM
    [url=http://www.metacritic.com/game/xbox-one/halo-spartan-assault/details][quote]Marin Hekman- Game Programming Daniel Horchner- Game Programming Sander Smid- Game Programming Sander Brattinga- Game Programming Rick de Bruijne- Game Programming Wouter van Dongen- Game Programming Philip Farquharson- Game Programming Bert Heesakkers- Game Programming Brian Heylin- Game Programming Daan Niphuis- Game Programming Stefano Peranzoni- Game Programming Daniel Margreiter- Game Programming[/quote][/url]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon