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originally posted in:Art and Stuff
Edited by toyoursenses: 2/8/2014 3:48:26 AM
4

How to develop a workflow and business in the gaming industry

I use corel painter and am wondering how to create content at a sufficient rate. Where do I get started? What can I study? How can I get my work out to the world respectively?
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  • Okay, thanks for the PM reminder :) First off, if you want an easy resource to browse tutorials and the work of other artists, [url]http://www.deviantart.com/[/url] cannot be beaten. It's easier to navigate, and more clean than Tumblr.com. What sort of tablet do you have? Corel Painter is excellent, I've never used it but I've heard good things about it. I'd suggest you either get photoshop or GIMP 2.8 (GIMP is completely free and safe, get it here for Windows [url]http://www.gimp.org/[/url]). My only caution with GIMP is that you should save your work every 10 minutes or so, it does crash on rare occasions. Study YouTube tutorials, or visit nifty sites like [url]http://www.howtodrawmanga.com/[/url]. If you want feedback on your art, put it up on Deviantart (though getting feedback is a bit rare there with so many people submitting art) and then link us here and ask for advice :) I do that all the time hehe. Just some tips: .1 Always push your boundaries and get our of your comfort zone. .2 Look at a lot of art, before starting a difficult project I'll browse Deviantart a few minutes just getting ideas. .3 Copy the styles of other artists. Doing this is incredibly fun for practicing, and it's legitimate considering how many artists copy the work of great painters :) .4 Don't get discouraged if something looks ugly after half an hour, it might just take 10 more minutes and then it will look great! .5 To open up more opportunities, consider learning to use Blender for 3D modeling [url]http://www.blender.org/[/url], it's complex, but totally worth it.

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