Got my book from Amazon today! As soon as I got home I read through the entire book.
I'm not posting all the information detailed so please ask for extra info if you're curious!
[b][u]Characters:[/u][/b]
Master Chief:
-New armor designed by Cortana; based off an early line of Mk. IV
Del Rio:
-Left Requiem to cut Infinity's losses and salvage what remained of its assets
Halsey:
-Birthworld Endymion
Doctor Tilson:
-Expert in Xenoarcheology
-Birthworld Coral
-Scholarship at Pegasi Institute
Librarian:
-Full Name First-Light-Weaves-Living-Song
-Height 9' 6"
Didact:
-Full Name Shadow-of-Sundered-Star
-Height 11' 4"
Palmer:
-Birthworld Luna
Roland:
-Created to replace Infinity's AI that perished in its crash on Requiem in 2557
Thorne:
-Single-handidly saved an entire platoon during the battle of Criterion
-Served on Tribute and Reach
-Fought alongside Colonel Ackerson on Mars
Demarco:
-Former ODST
Hoya:
-Refugee from Asmara
-Found sanctuary on Circumstance
-Former ODST
-POW; Escaped saving a dozen naval officers in the process
Madsen:
-Became Spartan-IV due to his father and grandfather being Generals in the UNSC
Grant:
-Birthworld Arcadia
-Impressive athletic ability led to her being used to field test Gen-II Mjolnir; later became full-fledged Spartan-IV
Glassman:
-Astro Physicist and Quantum Theorist
-Assisted Halsey in installing Infinity's Forerunner engines
Gek 'Lhar:
-Birthplace Island of Alyctos just off northern shores of Kaepra
-Ruthless Warrior
Parg Vol:
-Field Master in old Covenant
-Despised Brutes and Prophets
-Genocidal views against Humanity
-Post war saw him as an arms dealer
-Lead small task force under Jul 'Mdama
[b][u]Factions:[/u][/b]
Marines:
-Heavy Infantry (Green Armor w/ face masks; encountered on level Infinity)
-Medic (Lightly armored, white armor w/ red stripes)
-Field Sergeant (Green armor w/ cap)
-Standard Infantry (Grey-tan armor)
Spartans:
-All S-IVs are considered equal in rank
-Several Hundred
ONI Security:
-Heavy armor
-Black
-Deployed at Ivanoff station
Note: Eerily mimics Builder Security
Scientists:
-Light blue underclothes = Quantum Physicist
-Light Brown underclothes = Xenoarchaeologist
-Small group survived Ivanoff Station's composition by hiding in the nearby asteroid field; later recovered
Storm Grunt:
-Nose rebreather used to increase FOV
Imperial Grunt:
-Served in previous Covenant
-Methane pack looks like Balaho Octopoda
Grunt Heavy:
-Skilled enough to accompany Elite fireteams
-Methane pack has analog eye sockets of Unggoy predator
Storm Jackal:
-Unique appearance of Kig-Yar due to Jackals being isolated to the continent of Ibie'sh, retaining their reptillian ancestory
Jackal Sniper:
-Helmet Smart-linked to weapon, offering extreme range target acquisition
Jackal Heavy:
-Uses Needler
Hunters:
-Armor composed of Covenant starship hull-plating
Storm Elite:
-Performs in Scout, Marksman, and Assault roles
-Extremely prominent in Jul's Covenant
Elite Ranger:
-Operates in same roles as Storm Elites
Elite Commander:
-Served in old Covenant for decades
-Ornate armor displays heritage and skill
Note: Picture shows Elites can still starfish!
Elite Warrior:
-Demonstrated impressive skill, but didn't serve in command roles in old Covenant
-Pauldrons bolster shields
Elite Zealot:
-Armor native to Hesduros zealotry
-Toe-claw indicates Kaidon status
Crawler:
-Deployed deep into Flood redoubts to soften Flood infantry
-False-mandibles act as weapon cowlings.
Crawler Snipe:
-Knob on head serves as long range sensor
-Hump on back serves as supplemental energy stacks
-Devastatingly accurate at extreme long ranges
Alpha Crawler:
-Guides Crawler packs
-Hardlight spikes on back indicate status
Watcher:
-Ancillas based on the Knights they originate from
-Fins and legs are stabilizers
-Upper carapace houses AI
-circular wings are source of lift
Knight:
-Guarded Requiem
-Knobs in underside of Carapace serve as Hardlight Shield generators
Knight Lancer:
-Wings on back are Sensor Arrays
-Focused on long range elevated combat
Knight Commander:
-Incredible tacticians
-Heavily armed
-Light patterns indicate command
-Rippling light caused from energy expenditure
Knight Battlewagon:
-Walking weapon
-Known to single-handidly lay siege to fortified sites
-Extremely dense armor
-Protruding knobs on underside of carapace serve as heavy-grade shield distributor
-Electricity you see on top of carapace is excess energy discharge
[b][u]Weapons:[/u][/b]
Assault Rifle:
-Most pervasive model is the MA5D
Battle Rifle:
-BR85 is Misriah's best BR model
DMR:
-Success of the BR55 in the Marines saw limited use of the M392
-M395 is the best DMR model
-Preferred by Scout, Recon, and Pathfinder operators; sometimes over the Sniper
Railgun:
-Railguns have been mass produced for decades
-ARC-920 is the most successful Railgun
Magnum:
-M6H has been the primarily used Magnum since 2555
Sticky Detonator:
-Acheron Security acquired the rights to the M363 RPD after CDS' destruction by the Covenant
-Manufactured in low qualities during insurrection
Sniper Rifle:
-Series 5 is highest in production
SAW:
-M739 LMG is most recent SAW
Rocket Launcher:
-Locks on to targets via heat signatures
Spartan Laser:
-Circle on back end is the energy cell
Shotgun:
-Concept of Shotgun considered antiquated
-Still in service due to effectiveness in Urban Warfare and Ship Boarding action
Machine Gun:
-Most common in UNSC is the M247H
Target Designator:
-Used for air strikes, orbital strikes, F-99 Wombat strikes, and Mammoth strikes
Frag Grenade:
Note: literally nothing new
Hyperion Missile:
-One of the most prominent Nuclear missiles
-Widely used by Frigates and Destroyers
Onager:
-Used as defense network on Infinity
-Cleared space debris from around Ivanoff Station; repurposed to target Covenant dropships
Scythe:
-Used on Infinity's defense grid
-Larger model than the M71 (Halo Reach Auto Turrets)
Lance:
-Missile Launcher used on ships and terrestrial locations
Vulcan Machine Gun:
-Mounted on Warthog
-The M46 is more inaccurate than prior models providing persistent firepower over a larger sector
Rocket Turret:
-Mounted on Warthog and Mammoth
-Fires Argent V Missiles
Gauss Cannon:
Note: Nothing new
Flank Gun:
-Fixed to fuselage of Pelican
-Covers Pelican's blind spots
-Fires depleted uranium rounds
-Mounting an M410 is risky on a Pelican
Deployable Turret:
-Fires 12.7mm rounds
-automated
-cooling system
Note: Dominion Turret; Cooling system seems to be the EMP area meaning the EMP is just gameplay
HAVOK Nuke:
-Intriguingly easily portable given their extreme payload
-Used in combat and mining
Plasma Pistol:
Note: EMP Ability confirmed canon
Needler:
-Stock serves as power supply
-Crystals used in the Needler first discovered on Sanghelios Moon of Suban
-Mining sites on Suban continued during Sangheili Civil War
Storm Rifle:
-First weapon in production in the Lodam Armory
-Greatly upgraded over Plasma Rifle; is Plasma Rifle's replacement
Carbine:
-Fires ammo similar to Fuel Rods used in the FRG
-Primary means of killing enemies is by expelling radioactively charged chemicals
Beam Rifle:
-T27 Most prominent Covie Sniper
Shade:
-T55 follows tradition of diversifying the Shade weapon emplacement
Concussion Rifle:
Note: Nothing new
Fuel Rod Cannon:
-Considered overkill when used on infantry
-So successful its tech has been integrated into the Banshee and other ground support aircraft
Energy Sword:
Note: Nothing new
Gravity Hammer:
-The Sacred Promissory's destruction in High Charity has resulted in the Gravity Hammer becoming incredibly rare.
Plasma Cannon:
Note: Nothing new
Plasma Grenade:
-Aggressively clings to specific heat and/or movement signatures
Scattershot:
-Used prominently by Builder Security
-Used during evacuations from Flood.
Lightrifle:
-Pioneered during ground campaigns of the Human War.
-Used by Warrior-Servant Marksmen
Note: Description mentions that Ancient Humans used multiple types of particle rifles
Binary Rifle:
-Designed early in Forerunner history
-The Z-750 is the most recent model used to combat the Flood
-Uses Anti-matter particles jacketed with a charged beam to disintegrate enemies
Incineration Cannon:
-Used when assaulting locations believed to hold Graveminds
-Used to destroy early Spore Mountains
Pulse Grenade:
-Used to cauterize FSC growth
Focus Turret:
-Covenant reverse engineered Forerunner Focus technology to create the T52 Focus Rifle
Forerunner Artillery:
-Anti ship weapon
-Used in defense networks
Particle Cannon:
-Launch hyper dense negatively charged ions
[b][u]Vehicles:[/u][/b]
Warthog:
Note: Nothing new
Mongoose:
-17 Versions exist
Scorpion:
-Rights to manufacture were acquired by Acheron Security after CDS' destruction
-Slight changes were made to the original model after Acheron took over
Mantis:
-Referred to as Mantis because of its ability to ambush
-Possibly referred to as Mantis because of the famous Cherbourg Run
Pelican:
-D79 is most used variant post war
-More armor than past models
Pelican Gunship:
-Outfitted with M8 Laser Cannon
Broadsword:
-Been in production for more than two decades
-Saw prominence towards end of war
Mammoth:
-Used for Blockade and Assault
Note: Mentions two different variants of Elephant. Halo 3 and Wars?
Ghost:
Note: Nothing new
Wraith:
Note: Nothing new
Phantom:
-Older model
-Used because newer models are harder to come by
Banshee:
-Covenant Remnants have made modifications to the T26 to make it usable in Space combat.
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Edited by Lord of Admirals: 9/21/2013 10:27:04 PMLich: -Mass deployment platforms rarely seen during Covenant War Covenant Drop Pod: -Larger than models used in the past (T51 IBC) Covenant Orbital Pod: -Launches back towards point of origin -Designed to avoid costs incurred when pods are abandoned Forerunner Escort: -Used to defend his ship during its assault on Earth -Previously used to ferry equipment and individuals -Crew Capacity 50 Personnel [b][u]Equipment:[/u][/b] Cryotube: -Cytoprethaline is injected into an individual to prevent crystallization of cells Ordnance Pod: -Used in Spartan-IV War Games exercises to train SIVs into calling in Ordnance frequently and effectively. Quantum Marker: -Prototype -Used to test out Translocation networks -Transportation of organic material is forbidden Note: Tool used in Extraction Terminal: -Access points for AI's -Master Chief used them on the Ark to communicate with Mendicant Bias Harvester: -Hesduros Design -Possibly controlled by Sbaolekgolo Colony -First encountered on Requiem Note: Details a previously unknown Scarab variant. The T36. Halo 2 possibly? Despite being Hesduros design, Harvesters are ironically made by the Sanghelios based manufacturer, Lodam Armory. Cryptum: -Orange lines are Hardlight bonds -Features a dais (throne) built into the shell Composer: -Sublimation device Sentinel: -Designation given Z-1500 ASD Durance: -Historically used to store Forerunner imprints -The Didact modified them to carry composed souls Note: The Didact's Gift is a Durance Janus Key: -Galactic Cartographer Note: Interesting how cartographers are always at the forefront of Halo Plots Active Camo: -AC Apparatuses can vary in size and shape Hardlight Shield: -Considered ruggedly resistive, not impervious -Mjolnir is not an adequate power supply Promethean Vision: Note: Nothing new Hologram: -Reverse engineered from Skirmisher holograms found on Hat Yai, Actium, and Reach Autosentry: -Previously thought to be autonomous -Materialized through Hardlight Jetpack: -Designed for all BDUs Regeneration Field: -Burst of shunting energy pushes enemies away from field -Believed to cause regenerative properties through short term power reappropriations -Origin of technology is classified by ONI Thruster Pack: -Intended to be a forward acceleration system [b][u]Armor:[/u][/b] Note: All info can be found on Waypoint's Halo 4 Guide. I'll point out all new info. Aviator: -Confirms Sabres still exist Commando: -Different design is because it isn't a team leader exclusive armor Defender: -Neutral Helmet contours for use in civilian populations EOD: -Designed so no Spartan would ever suffer the same fate as Sam. Gungnir: -Often used to combat intense flaring commonly found in Covenant manufacturing sites Mark VI: -Reports of Spartan-II's using Mark VI exist, but are highly classified Note: Blue Team!? =D Orbital: -Skull on visor is the Mark of the Breaker, signifying it survived the infamous Buffalo Breaker Yards Raider: -Saw increased use during War Games Oddball competitions Ranger: -Early prototype rumored to have been used to infiltrate High Charity Vanguard: -Uses prototype VISR 5.0 Engineer: -Spectrum nodes loosely resemble Huragok eye placement Stalker: -Visual appearance of armor shocks Covenant Infantry, putting the user at an advantage Rogue: -Continuation of Gen 1 Variant (Halo 3) FOTUS: -Based off Forerunner tech -Horn distracts predators localized to Kirkland [b][u]Ships:[/u][/b] Forward Unto Dawn: Note: Nothing new Infinity: Note: Nothing new ONI Prowler: -Classes Winter, Razor, Eclipse, and Sahara -Aladdin is a Sahara class UNSC Cruiser: -Halcyon and Marathon Cruisers were decommissioned by the end of the war -Autumn Class Cruisers were designed after the Pillar of Autumn UNSC Frigate: -Most recent addition is the Strident Class -Strident Class are Infinity's Sub Vessels Note: It doesn't mention whether or not all Strident Class have energy shields Mantle's Approach: -Designed for the conflict with Humanity -Hull held together by Hardlight bonds -Height 371 KM -Beam 138 KM -Length 142 KM -Primary Armament Heavy Ion Weapon System -Secondary Armament Stasis Tension Driver -Tertiary Armament Light Mass Fusillade Cannons -Quaternary Armament Particle Cannon Network -Quinary Armament Anti-Ship Artillery System Covenant Cruiser: -CCS's were salvaged by Jackals or taken by Sangheili Kaidons leaving very little active CCS's Note: What we all though was the CCS was really the RCS Heavy Carrier Song of Retribution: -Jul 'Mdama's flagship -CAS-Class Assault Carrier -Current location and fate is a mystery -Never used against Infinity due to it being ironically outmatched [b][u]Locations:[/u][/b] Requiem: -Star System Epoloch -Diameter 10,787 KM -Enormous series of concentric shells (More than the three we saw) Earth: Note: Nothing new Gamma Halo: -Star System Khaphrae -Index and Flood Quarantine zones were quickly secured by Humans Ivanoff Station: Note: Nothing new The Cauldron: -Powers large scale Tension Modifiers which stabilize Atmosphere pockets deep in Requiem The Refuge: -Forerunner Safe House -Transloaction conduit was used to transport refugees (Explains large volume of Prometheans) Lockup: -Naval Staging Ground -Used during the first deployment of the Human War Apex: -Transit Relay -Forge Islands' Great Anvils are located nearby Complex: -ONI enforced Persistent Field Resilience here -The PRC lead it to be scanned for War Games Haven: -Harmonic Resonance Platform on Requiem Adrift: -Takes place on Heavy Burden, a Springhill class mining vessel -Injured during the battle of Kholo -Attempted to flee by slingshotting around the Gas Giant when it suffered an engine failure, dooming it to a decaying orbit Longbow: -Takes place on Concord at a Mass Driver Facility -Originally used to launch monitoring relays into space to study far away solar systems -Used to launch military sensors to track Covenant movements during the war Solace: -Adjusts energy of small stars -Operated by Plasma Jockeys -Atmospheric spectral dilators allow life to grow despite the solar proximity Abandon: -Located on Erebus VII -Research facilities were set up on the equatorial jungle -Research teams lost contact. When Fireteams were sent to investigate, no one was left at any of the facilities with no sign of their disappearance -ONI has suspended its efforts there with no plans to commit new resources Exile: -Crashsite of the Frigate Diadochi -Survivors turned wreckage into a community that survived for years before rescue -Planet was named Partition, a nod to Earth's Diadochi conflicts Meltdown: -Forerunner reactor used to power a distant Shield World Vortex: -Large scale wind harvester Ragnarok: -Towers act as communication channels -Full purpose is still unknown Impact: -ONI patrol drone recorded a violent meteor collision with a UFO in 2547 -The UFO was a fragment of unknown origin -Extremely resilient -material composition is highly irregular -Object's age predates earliest known Forerunner artifact Ravine: -Forerunner spires coming from the ocean are rampart-like towers -Apart of an impossibly large castle buried under the sea Note: The book hints at its purpose being sinister. Makes me wonder if it would have to do something with the manufacture of Prometheans Erosion: -Located Lunar pioneer site on Eudemon X49-05 -Soil is extremely rich making it a prime colony for Covenant war refugees -Extensive testing is still going on due to potentially problematic seismic activity Harvest: -Sif controls the playable area of the map -Mack controls the JOTUNS out in the background Shatter: -Location Muroto, one of Chi Ceti IV's two moons -Rich with light weight heavy grade crystal needed for augmenting armor composites -Setbacks caused by unrelenting storms and perilous volcanic activity Wreckage: -Apart of the Forerunner Maginot Sphere (AKA Jat-Krula) -Location Line Installation 9-12 -Line Installations are parsed in fours -9-12 was discovered by scavengers when their ship was trapped on its surface. Hoping to secure treasure, they set up base camps in the wreckage -They transmitted the detailed scans of their local area which is how the map was used in War Games -Debris on Line Installations include Human, Covenant, and undiscovered species. Landfall: -Location Port facility just outside of Casbah on Tribute -Spartan-II's and Spartan-III's were deployed at the battle of Casbah -One of the final battles at Casbah involved a Spartan fire team holding off an unrelenting Covenant attack to provide refuge for escaping civilians Monolith: -Acquired from incredibly precise environmental scans found on Requiem -Monument to Forerunner Warriors who served in the Human War -Didact personally ordered their construction -Location Forerunner monument on an asteroid in orbit around Sothra Hakkor Skyline: -Location atop skyline of Cascade's capital city of Mindoro -Several major corporations joined together to construct a massive space tether that terminates at Nova Austin station -Space tether will be critical for off-world transit and shipping making it Cascade's most important commercial spaceport -Security drones determined adjacent rooftops are prime for infantry training -ONI and UNSC have incorporated rooftop scans for a number of simulated programs Notable Facts continues in a reply to this post
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Anything about this or [url=http://www.halopedia.org/images/4/4f/Dakota_1.jpg]this[/url]
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Anything interesting about 'Mdama?
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Anything solid on what happened to Del Rio after H4 besides being arrested?
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Shame there wasn't anything on Dalton/Miller/Murphy
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[QUOTE]UNSC Cruiser: -Halcyon and Marathon Cruisers were decommissioned by the end of the war -Autumn Class Cruisers were designed after the Pillar of Autumn[/QUOTE] Think about that for a moment. Halcyon cruisers were decommissioned and the Autumn was a Halcyon cruiser. So Autumn class cruisers would just be Halcyon cruisers if they are based on the Autumn...
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Is this getting updated?
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Alright, completely finished. I listed every topic except for a few early on due to a lack of new info. As I said in the OP, not all the information is listed, so if something intrigues you, please ask and I can elaborate further based on what the guide said.
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This thread is the EXACT kind of thing that the sidebar of top stickied threads was for on Bnet.old! I have no idea how I'm going to find this thread later when I need it!
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Points of interest for people would be items recently added to Equipment. I'll finish the final section tomorrow.
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[quote]Note: Picture shows Elites can still starfish! [/quote] I don't know what that means...
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[quote]Mantle's Approach: -Designed for the conflict with Humanity -Hull held together by Hardlight bonds [b]-Height 371 KM -Beam 138 KM -Length 142 KM[/b] -Primary Armament Heavy Ion Weapon System -Secondary Armament Stasis Tension Driver -Tertiary Armament Light Mass Fusillade Cannons -Quaternary Armament Particle Cannon Network -Quinary Armament Anti-Ship Artillery System[/quote] [i]WHAT[/i]
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Oh crap. I never finished up equipment. There's some really big reveals in there.
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Almost finished 11 pages left
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Neato.