A new series that I've started that explains what makes maps good (or not so good) . I am by no means a map designer or an experienced map expert, but I do play Halo pretty competitively and have a good understanding of what ruins or makes maps memorable. The series will feature hopefully all maps in the halo series.
As a side note, I'm not the best binary slayer in the world, but I can definitely hold my own against some good players.
-
Edited by antony X1000: 4/29/2013 9:46:57 AMIt felt like you were struggling to find what you wanted to say at times. Perhaps write some brief notes before recording (if you don't already)? Overall though, quite an enjoyable video. Map design is something that interests me in Halo, so I'll probably watch your series.