[url=http://www.forbes.com/sites/davidthier/2013/03/19/drm-hurts-companies-more-than-piracy-developer-argues/]An argument against DRM from a surprising source - a game developer[/url]
This is a hot topic with the recent SimCity problems, but I've never really considered the cost of DRM systems to the developers themselves. I think he makes a very valid point.
What do you think?
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Derp. An "implied loss" is still a loss. If somebody pirates a game, there's something they want from it, so you just lost money. The amount would be less than the cost of the game, because there'd probably be no certainty that they would've bought it, and in many cases the loss could be fairly negligible - say, 5% or less of the game's price - but there is [i]still[/i] a loss there. That loss doesn't disappear just because it's difficult to quantify, and it's just, plain and simple, not up to him to judge whether or not DRM can ever have a positive effect on the net profit generated by a game. Further, for him to then rail against the equally unquantifiable loss of customers driven away by DRM is simply hypocritical.