[url=http://www.forbes.com/sites/davidthier/2013/03/19/drm-hurts-companies-more-than-piracy-developer-argues/]An argument against DRM from a surprising source - a game developer[/url]
This is a hot topic with the recent SimCity problems, but I've never really considered the cost of DRM systems to the developers themselves. I think he makes a very valid point.
What do you think?
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Edited by CrazzySnipe55: 3/20/2013 6:30:10 AMDRM is stupid. It is always stupid. It kills the used game marketplace more than digital downloads. Additionally, the idea that DRM is NECESSARY for the gaming industry to counteract is laughable. Look at the music industry. Pirating music is just about as easy as making a Facebook status. So long as there's a YouTube video of a song that I want, I can just go to http://www.youtube-mp3.org and get an HD copy of that song for free without having to pay a dime*. But, guess what: the music industry is still a booming, multi-billion dollar industry. iTunes is still very much a super successful thing, and it can coexist with services like Pandora and Spotify. Piracy is much more prevalent in the music industry, and yet it manages to be extremely lucrative. Guess what again: the music industry doesn't put DRM on their music. Sure, there've been lawsuits here and there but it seems they've stopped caring as much as they used to. So, given that, what reason is there to have DRM in video games? *for ass-covering purposes, don't actually do that; it's illegal