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Destiny

Discuss all things Destiny.
Edited by Vynn Sarr: 2/26/2013 5:37:03 PM
67

How big and open do you think/hope Destiny will be?

Destiny has been equated to an MMO for the console, see [url=http://www.ign.com/articles/2013/02/17/destiny-quick-faq]this article[/url], and one of the biggest gripes I have with MMO's is the faux-openness of the worlds. They usually have a safe hub area with some jungles or something outside with constantly respawning enemies (another thing I hate) for the player to explore and do missions. But the areas don't really feel open when you are confined, if I see mountains in the distance I should be able to walk to them and maybe find a quest there. I truly hope Destiny will let us explore those mountains. We can't take previous Bungie games as examples since they were mostly linear shooters, but some other games come to mind when thinking about "true" openness. Games like Skyrim and Just Cause 2 seem to understand that players want to explore their surroundings, but would this be the best fit for Destiny, or will we see environments more akin to MMO's? Borderlands is a shooter that seems a bit more open than others, but still feels confined to specific areas and there isn't much exploring to do. Although, I'm not sure what kind of game world would fit best with a FPS. Far Cry did the open world FPS pretty well, but once you add multiplayer everything changes. I for one just can't wait to see what Bungie surprises us with. I was just wondering about the community's opinions and if you think we will see something more like traditional MMO's or space Skyrim online. EDIT: An interesting idea came up that Destiny won't be played mainly from the disk, but from dedicated servers which would make the possibility of an open world game all the more probable. I think this could happen especially since the game is going to be strictly multiplayer and online 24/7 because of that the game would most likely have to run from a server. I was wondering how you thought this would affect the game, and in particular the openness of it.

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  • I'm not sure as to where the thread went, but someone was 'building' a map of the hub city and the traveler and they the two was squeezed between an ocean and a mountain range. If this user created map is anything like the real one, these natural formations will be our initial boundaries. Maybe this area will be slightly larget than the total space of forgeword. Of course we'll be able to go interstellar and visit dungeons and what not. I personally think that each world that you fly to will be abou the size of the campaign mission "The Ark". Each of these worlds might have a couple of dungeons ranging from the size of Snow Bound all the way up to Standtrap. These dungeons could be multiple multi tiered allowing for lots of fun. I'm also fairly certain that we'll be able to dock derelict ships that are floating in space, that is of course after we fight through a battalion of alien ships(I'm guessing that these space areas are fairly easy on the game engine so they'll be huge). Alright, now I'm just going on a tangent but... hopefully we'll get to experience some time travel because of the Vex. How cool would it be to be fighting with futuristic guns and 'space magic' in late 1700s early 1800s New York. Alright I'm done now...

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