First of all lets try to keep things civil here, I just want a civil discussion, so before you comment please know that I expect you to consider both sides of the coin when it comes to the discussion. This is a discussion, please do not treat it with a "Us vs them or my side is the only side that matters mentality". Id like to see the game get better on all fronts so this post is a way to find a middle ground. So lets give bungie a good place to look for some treasure eh?
Sure I may be a "trash can or bottom fragger" but at least i can find enjoyment out of the game because I like to experiment with various exotics, weapons and abilities. Some of my best games have actually stemmed from me using a wacky off meta trick that was very rare to see.
I ran well Lock with boots of the assembler with lumina before it became "Meta" and was considered a "degenerate playstyle". Why did I play that way?
Simple, because it was fun, and it gave me the same warm feeling that Jolly co operation in dark souls gave me as a sun bro, and if i could make the best top fragger on the team pop off even more you bet your -blam!- I would call it a successful game, regardless of the result.
Imagine getting a message from someone and it stated that they got their first "We ran" because you kept them alive. I even invited them to the fireteam and they just spammed the hug emote.
People out here treating the pvp scene like its the only part of the game that truly matters, and to that note I can understand why, it feels good, just like how beating a raid feels good, Like how getting that raid exotic feels good, Like how beating a grand master nightfall feels good and getting that 5 out of 5 god roll weapon feels good. However what makes it sad to me is that at the end of the day, here's my question for those who play pvp more than pve.
Do you play pvp just to win? Just to see how many kills you can put up? Do you ever try out silly builds to have fun? Do you stick to one set up or do you swap weapons around depending on the map? What is the weirdest off meta thing you have done in pvp?
Lets actually have a civil sit down and chat about this. Hard thing to ask for on these forums but who knows, generating a discussion about this might give Bungie some feedback that could lead to the games overall improvement in all aspects. They are planning to overhaul stuff so lets give them more of a direction to go on, things to draw inspiration from and so forth.
I say this because it seems Bungie is looking to make the game similar to old halo custom game modes, just look at the new eruption game mode slated to drop with Iron banner next week. Tbh one thing that the core playlists need is a loot pool overhaul. NGL I would not mind to see a season devoted to quality of life improvements across the board. New game modes, new maps, , new maps, you know, The works. This may be the focus in the coming years now that the 3.0 sub classes are out. Heck there is no excuse not to do it. Lets help Bungie make this game a better place for all, From pve conquers to Unbroken badasses to Gambit bandits to kinderguardian's, new lights and bottom fraggers. Lets work together to help make the game better for everyone, not just the boys and girls on twitch.
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I'm a top 500 player in most game modes except trials where I'm in the top .1%. For me what I want and look for from PvP is fun, I really enjoy a good hard fought match, what I don't like is lag. SBMM has been real bad for that, but when it isnt laggy the matches are pretty good. Just 100% of my games have leavers too, so in that sense currently my Crucible experience has been much worse then in previous seasons, I think id rather have the shatter dive meta again instead of all my matches being heavily laggy or leavers. So besides that, I think there's other areas that Bungie can improve on that would greatly help the Crucible experience. My Ideas would be... 1) Showing an in game rank in PvP that also leads to cosmetic rewards and unique PvP weapons (Lore could even support this with allowing up to become part of Shaxx's RedJacks! (I'm already and Unbroken Flawless Iron Lord!)) Adds something we can achieve and work towards that is unique to the PvP experience. Also this adds a way to know if your opponents/allies are similarly skilled. That plus showing lobby ping with go a long way to restoring faith in Crucible integrity. 2) Better rewards for staying in lobbies that are heavily stacked against you and/or you are fighting on a team with less people on it and/or the enemy team is a 3-6 stack while you are solo. IMO it would be better for the community to incentivize staying in a hard match or a loosing match rather then punishing leavers because simply put "some matches are like draggin your nuts through glass for, at least give me a good reward at the end to make me feel better about my cut open scrotum sack" 3) Halo 3 Lobbys, I think we need to reintroduce Halo 3 lobbys where by default we are all in voice chat, and we can map vote. It would go an extremely long way to actually have dialog with enemies and allies. That can we could all skip bad maps