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Destiny 2

Discuss all things Destiny 2.
Edited by Talia Sendua: 7/14/2022 12:03:53 AM
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I think all the Rift haters just haven't understood how to play Rift correctly and hate losing because of that.

Rift isn't that hard or "shitty" as people make it sound like here in the Forums. What I diagnose the Rift haters with is "not being used to 6v6 teamplay that requires more than just shooting targets". Ingame I see people still prioritizing their goals wrong. I see many players not going for a rezz when it is already safe to get the revive. I instead see them crouching to the revive point instead of running. It's not like Destiny 2 Crucible is a fast-paced game activity. There is no place for doubt, fear and hesitation. Doubt, fear and hesitation will get you most of the time killed in Crucible. Also I see people trying to play Rift like it is some sort of Team Deathmatch from Call of Duty, which is the complete wrong thing to do. It is a more tactical game mode in which team lives matter more than any kill. I see people running in and dying, leaving their team at a number disadvantage. I see people not reviving or rallying before they push with the spark. I see even people sometimes so focused on killing stuff that they don't even consider looking around for the spark runner to spot, not to mention to carry the spark itself. You can't win Rift by headbutting a brickwall (tho Titans will try...) When both teams are fighting over the spark, it is CRUCIAL that your team not only goes winning out of that firefight, but also REVIVES as many downed team mates before attempting a push. Only in very few cases it is a smart idea to counterpush immediately to the enemy base (depends on Distance). Also, communication is key. If you want to win the best way, play as a fireteam of 3-6 players. If you want to play in freelance, AT LEAST make sure you have a keyboard plugged in to use the text chat for call outs while being dead! It is a game mode about number advantage, first picks,united pushing/defending and TACTICS! Not a mode about killing each other in a brain dead, lazy way like clash or control do allow to do. Improvise, adapt, overcome. The Iron Lords did the same in the Dark Age. Our IRL ancestors could do it to hunt bigger prey. You can't tell me you can't do that too.

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  • Edited by Eatz: 7/14/2022 8:04:12 PM
    I said this in another post, that got taken down for some reason, but the problem with rift is that they WAAAAY overcorrected the spawn killing that was somewhat rampant in D1. To do this they: Made it round based, resets the game after every dunk, making games feel VERY slow Made it so spawning took 10 seconds, which they tried to offset by adding -blam!- ing revives, which is just about the dumbest thing I think you could ever add to a 6v6 game mode You spawn on the OTHER SIDE OF THE MAP when the enemy is seconds away from dunking in your rift, so you have zero chance of being able to help defend Kills don't count towards score at all, hell they don't even show up in the score card, making look like the majority of players did next to nothing It's like they were absolutely [b]terrified[/b] of having even a sliver of a chance of their being any type of spawn killing, which is still very possible. And don't even get me started on the fact that there's only 3 maps, or that they decided to play test it in IRON BANNER. I can guarantee you that there wouldn't be half as many complaints about it if they had just had it in the rotating playlists for 2-3 weeks in the entire season. Rift was so fun back in D1 because it was just clash, with this really wacky and awesome capture the flag twist. Clutch moments were awesome, and being able to jump 50,000 points a dunk to secure the win was sooooo hype. Sure, there was a lot of spawn killing, but I'd rather that then be spawning away from the rift so I can't defend it. Like what??? Who tf thought that was a good idea? The whole game mode needs to be scrapped and re-done. I don't want to just say "make it like it was in D1," but jeez, it was so much better than this crap. It's just another nail in the coffin when you've got DMG addressing criticism on the mode by just straight up ignoring it and giving advice on how to win on twitter, when the guy is absolutely SUCKS at PVP. Lmao, he's like, "ohhh it's only been one day, just give it a chance." My brother, I'm pretty sure I can discern if something tastes like -blam!- on the first bite, get real😂😂😂.

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