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Destiny 2

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4/11/2022 10:08:34 AM
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Stats/Trackers being publicly accessible Is the biggest cause of toxicity

In my opinion, stats should be private to the individual. I'm talking about the likes of raid / dungeon report, kd tracker etc. A lot of the new guys that we've helped have been so grateful and have thanked us for 'allowing' them to join us for content, as they are rejected for being new and low clears/kd etc. Lets be honest, the new player experience isn't great as it is, but this is just an added barrier and turn off for new players to Destiny. I've first handed witnessed many people complain when a player with only a few clears joins a raid team (if they weren't already rejected), kicked from even a dungeon team for the same. It's not just even the third party api trackers either - just go look at the Dares Of Eternity groups that list a 'clear time' as a requirement (the one listed on the intro when you load in), players kicked from Iron Banner teams due to KD (which is also listed on startup) and also people leaving trials games when they see a low kd (I get it, but that's not the point). It gets worse as the game ages. [u][b]Suggestions:[/b][/u] [i]Disable the api trackers completely and hide the in-game UI ones [b]OR[/b] Make them only visible to the player[/i] [u][b]Pro's:[/b][/u] - Severe Reduction In toxicity - Less barriers and elitism to new and lesser experienced players. [u][b]Con's:[/b][/u] - Upset a very small minority of egoistic players that live for stats and can no longer publicly flaunt it.

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  • Edited by A_mo: 4/11/2022 1:43:43 PM
    Are you the Witness? Not exactly sure what would be the point in doing something that leads to no results whatsoever. Also, if you look at enough PvP stats then you realize how toxic they aren't because they don't really mean all that much. I was going to post a link to a Trials match where I had twice the k/d for the week as everyone on the opposite team but I scored one and my team got destroyed but who know if my teammates would like that. We may have gotten to the point where people are starting to play a little fast a loose with applying the word "toxicity" to things simply because they want to get their way. "Severe reduction in toxicity..." according to who? I think its toxic that some people think that solely the fact that they aren't as good at something as someone else is enough reason for them to be able to dictate how everything should work for everyone. Not everyone pays attention to stats because they want to flaunt them. Some people pay attention to stats because they have something to do with how the game works and its more productive to focus on that than things you hate about people you don't like. Oh I forgot. Anyone that would be for something like this needs to reallllllllly think about the effect it would have on the game (let alone the people that run third party sites). And they need to really think about how much easier it will be to manipulate peoples' experiences if you can't compare them. There's already more than enough divide and conquer in this industry.

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