Okay so, pretty self explanatory title, just something I've felt my patience kind of wearing thin for at this point, I don't know about anyone else? It is the energy cost of our armour mods always constantly changing every season, usually going down, then up, then up or down again. It is actually bugging me out at this point as it has kinda messed with a couple of different builds I like to run, of course one with the speed addiction that is Stompies...
I guess I'd just like to see them stay the same to have a better consistency with our builds and such, of course never shy away from making them cost less or anything. Also, yes I absolutely see cases where increasing the cost of a mod can be justified, like with Global Reach this season. But can we please just agree on the "bread and butter" ones like targeting, scavenger, and weapon loader mods having an energy cost, that stays the same throughout?
-
Second this Also stop increasing mods from 1 to 3 or 3 to 5 just to fix pvp you have other ways to reset pvp on fair and balance terms. Pve is more than have of the content and each season the mobs, champions and bosses become stronger all the while we trug along to mach them.