I understand the lore for every seasonal artifact but why does resetting it cost us currency? What's the lore logic?
For splicer, it was kind of a gift from house of light so do we pay glimmer to them to reset it or do we insert glimmer in the artefact to reset it?
Just interest in lore.
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If it’s gonna cost glimmer, just make it a flat 10-25,000 every reset. Already no point because you can’t swap mods in high end activities anyways.
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The whole thing is dumb. Why not let us unlock the whole thing? You still need to equip the mods to get any actual effect. That would make grinding more season pass levels mean something.
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Edited by LikwiD_SmOkE22: 8/17/2021 3:00:57 AMThe real question is why wont they give us some sort of quest or something to unlock most or all of the mods? Or give us another point to unlock a mod at 125 on the season pass.. The 2nd would be at 175 .. The 3rd 250 etc etc
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Bungies whole business-model revolves around grinding. Without grinding they can not sell other sh*t
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Because they want to extend playing time anyway necessary. They don’t care if you are having fun or not. They might actually have a larger playing base if they promoted fun instead of grind. Imagine that? Just comes down to greed
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Edited by CookieNiki: 8/17/2021 2:37:29 PMBecause then you would actually have fun and grind less. And that would violate several rules of the internal CoC of Bungie, when regarding to Destiny.
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Why should we even have to reset it? Would be easier, and better (imo) to just let us unlock ALL of the artifact mods and use them however we wish. You are limited to how many you can use at a time anyway so why limit us? The obvious answer is it's just another artificial mechanic for extending playtime. Earning the glimmer and spending time fiddling with your artifact. It's a crummy substitute for playable content but I guess it is what it is...
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To discourage people for experimenting and having fun without grinding bounties for glimmer.
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We should be able to unlock all mods anyways. Limiting player is just another way for them to bloat the play time. There isn’t really any good reason to limit players mod choices like they currently do
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I wish it didn't so I could build and experiment more with the mods. Truly my number one peeve about the artifact.
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Cause they’re anti player and use it as a resource sink.
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Because game companies hire unethical psychologists to help them figure out how to make things more addictive and more habitual to players even if its against all logical use of their time.
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Why can we even choose only 12 out of all of them when we can just pay glimmer to reset it so we can get the mods we need? Either it's to put a hurdle in our way to make it annoying to switch mods we need or want, or it's to force us to decide what we want instead of just giving us all mods. Imo, it'd be fine if we needed to level up our artifact every season to unlock the seasonal mods, but once a collumn is free, we should be able to use any mod at ANY TIME WE WANT.
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Edited by Corrick II: 8/18/2021 8:11:17 AMBecause video game. It’s an easy way to drain a common resource so you have to keep grinding that resource. Pretty simple. The dumb thing about it is the resource drain is negligible because you can just go to Spider and top up for practically nothing in a minute or two.
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I'd be OK if it cost glimmer at a static rate, but getting more expensive with every reset is ridiculous.
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To keep you grinding of course!
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Because stupid people have stupid ideas. Bungie hires lots of stupid people seemingly.
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There's no lore reason to my knowledge. Bungie just didn't want people constantly resetting their artifact for every single activity.
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You’re right, it should be 300 cores. 25 prisms or 20 golf balls.
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Because Bungie wants you to invest in these mod builds over the long term. Instead of endlessly swapping back and forth based on what's the best artifact set up for the moment.
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Yup. Reset my warlock. A few times trying different mods. It gets expensive. But really, going to spider and trading for glimmer is really not that hard.
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Build choices always come at a cost in every RPG.
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Considering it's Bungie, be thankful is not silver
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Because we dont need yet another pointless consumable in the game
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It’s just the game mechanics, nothing to do with the lore
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Because it makes you play more to top up your glimmer unless you have crap for spider to top it up