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Destiny 2

Discuss all things Destiny 2.
11/30/2019 12:00:38 AM
54

Why are Sidearms and Bows left out?

Is it just me who thinks that these weapon archetypes are simply outperformed by everything else? Sidearms have short range but decent fire rate, you’d think that would make them lethal at close range,something like SMGs, yeah? Nope, it’s no better than hand cannons’ that have better range and stats. On the other hand we have Bows. Charge time comparable to linear fusion rifles but considerably lower damage. Making optimal and average TTK values way above 1 second. Something that’s very rare in current Crucible meta. Are these weapon archetypes gonna see some improvements or are they gonna continue being left out? Imo, would be nice if we got some (or all) bows using special ammo and sidearms being more lethal at close ranges.

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  • Bows need more things to differentiated them form just a slow scout with a large projectile hit box. things like... -take much less flinch -add more frames to greater support play styles (like a rapid fire frame that has great reload and draw time but is not perfectly accurate, and can also load multiple arrows at once, for less dmg per arrow but in close to mid range a good engagement weapon) -more bow specific perks to make more viable options other than as fast a draw time as possible -and, of course, more exotics (not just exotic bows i'm talkin like exotic armor to) Sidearms are fighting not only smgs, but also themselves as they really lack the "oomph" of other weapons (they 'stick' less when aiming, they sound like BB guns, and their jobs are done much better by other weapons). sure the TTK of sidearms isn't the worst, but they feel so... wrong to use. To be honest they need... -MORE EXOTICS, there is only one exotic sidearm in D2 and is a gimmick at best. Bows came with Forsaken and already have more total exotics in D2 than the ENTIRETY of all exotic sidearms in all of Destiny (D1 and D2) -more unique perks for sidearms (idk what but their should be more) -more unique features on different frames/new frames (like, hear me out, a dual wield frame that grants bonuses when using two sidearms) speaking of dual wield... -DUAL WIELD capabilities, this can be an example of a new feature in destiny that has some weapons (and some exotic armor) to only take one hand to use; so you can do things like dual wield side arms, use a shield with adaptive swords to boost block, or use a shield with a sidearm so that you forfeit aiming but can now block with a sidearm to give more utility to "weaker" weapon archetypes -rework sidearm effect to make them feel better to use.

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