It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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Edited by PandaPapa146: 10/7/2019 1:18:36 AMArmour 2.0 = overly complex, tedious in the extreme, a rather boring and lacklustre grind, *that’s way too costly to obtain, and for me - just* evaporates any motivation to pursue. My Solution = stick with my existing excellent-rolled armour of old, even if it means a slower Light progression. It suits me fine! 😁 Armour 2.0’s Solution = K.I.S.S. 🙃 Just my 2d worth. YMMV. Cheers! MDGA Edited to add *this bit*