Between work and family I don't have the time to invest hundreds of hours to get the full experience of many open-world games. I'd take a well polished (yet shorter) linear game like DOOM 2016, Metro 2033/Last Light, etc. over most generic open-world games.
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I love them, but I will say that there doesn’t seem to be any strides to make them feel different or varied. It’s the same basic model for every one and it seems like the competition is to see how many quests/missions can we cram into this open world. Maybe it’s technical limitations. Maybe people just aren’t trying to “reinvent the wheel” because they still sell well enough.