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Edited by Lost Sols: 4/19/2019 7:30:37 PM
14
How much did the studio spend on creating the Revelry for it to bump PvE numbers up to 616k players yesterday? Just curious because I remember back before everyone got completely fed up with the forced grind of meaningful infusion and daily upkeep costs to use our gear, the game used to average over a million in PvE to start new seasons. When cool new content doesn't bring players back... That's a sign.
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