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Edited by a_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • The reason Enhancement cores are super stingy is because they also tap into the Weapon Masterwork and Armor Masterwork system. This is primarily the reason why I believe we don’t get various ways of earning Cores since if we were to be “showered” in them, ALL of our weapons and Armor would be Masterworked. Bungie you must come to the realization that the Enhancement Core economy must belong to ONE system. Either the Weapon and Armor Masterwork system OR the infusion system. These two systems are in constant conflict with each other. If we don’t get enough in order to create the “impactful feeling of infusion” then we can’t Masterwork our gear, but if we get a lot of them so that we can infuse gear at a proper pace then the whole Masterwork system can be abused and exploited.

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