the reckoning is so badly designed.
location 1/6 on bridge of folly gives you like 50seconds for capture, the rest of them give you35 seconds. why?! stopping to res someone, being knocked back by 1 of the many champions, getting stuck behind a trash mob, even not making it to the next zone fast enough, all of these things make you fail because the time limit is so unforgiving!
joining an already in progress game STARTS YOU ON THE DRIFTER'S SHIP! the rest of the fire team can be fighting the boss and you have to walk through the ENTIRE LEVEL to reach them. who the hell thought this was a good idea?
then there's the drops. you gave us motes for armour, why not give us motes for guns? there's a 4th slot on the bank, it'd be perfect for it. different motes = different guns. the way you farm for guns at the moment is so infuriatingly bad that it runs the risk of killing the game mode. i've done over successful runs of tier 3 and i've only ever seen 1 gnawing hunger for my entire team. how do honestly expect people to try and farm these weapons when they're so flipping rare? nothing is worse than working your arse off for a tier 3 win only to get a blue item as a reward! lost sectors are better ffs!
also, give us a way to manually start the next run instead of starting automatically. so many games are ruined because not everyone is ready or theres only 2 people in the game to begin with.
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