So during the first year of D2 the community said. This game is for casuals, to easy to grind, add random roles. Now when theres a hard puzzle, or a actual grind (1k voices) we say this game is for streamers and hardcore gamers. Make up your mind. RN all we know is streamers are trying to complete this puzzle so other can later.
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Edited by GrifterDeMier01: 1/13/2019 12:44:18 AMI think it was the streamers who dictated much of the things that happened, not the community and definitely not the actual company as a whole. And even if it was the community that you want to use as the scape goat I think you are still wrong. Bungie became very popular during their halo 1-3 years because they were the first video game company that created and employed a very sophisticated A.I. Algorithm that was able to monitor in real time the stats of players. This is a concept that is considered pretty basic today. But back during halo 1-3 this was cutting edge technology. Bungie has ridden this wave to current times. Games have evolved waaaaaaaaay beyond this technology though. Bungie can't just rely on their outdated concept of stats and charts to determine their best course of action any more?