On the one hand, it requires practice to get used to, but on the other hand, it provides fast movement while aiming and shooting your weapon, making your hitbox harder to hit.
In my opinion, I feel it's a bit unfair and is being overused in the Crucible, since it's such an easy thing to learn and develop, yet uses an unfair advantage of normal accuracy while moving fast.
A similar issue with the slide shotgunning issue was the Rainbow 6 dropshotting issue. Players would drop to the floor and maintain all forms of accuracy while adjusting their hitbox to be unfairly at an advantage from an enemy. Since they've nerfed that tactic by creating a time where you can't shoot for a small amount of time, it caused players to become more skillful and rely on proper tactics than a cheap one.
I know what a few of you might say, "Just range them, so easy lol". But regarding that, it forces you to be in open areas, leaving you at a disadvantage to the other players because someone's using a cheap mechanic.
So I'm wondering, what's everyone's thoughts on it? Could it be something that stops skillful play? Or is it the future of PvP as we all know it?
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It’s for leetle beetchis